Difference between revisions of "Severe Hand Injury (Stabilized)"

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old>Realpsojed
(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Counter Chance |Values1 = {{c|-|-15%}} |Properties2 = Pain Limit |Values2 = {{c|-|+25}} |...")
 
old>Realpsojed
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|Values3 = {{c|-|+15%}}
|Values3 = {{c|-|+15%}}
|Properties4 = Strength
|Properties4 = Strength
|Values4 = {{c|-|-2}}
|Values4 = {{c|-|[-0.2*STR]}}
|Properties5 = Accuracy
|Properties5 = Accuracy
|Values5 = {{c|-|-15%}}
|Values5 = {{c|-|-15%}}

Revision as of 16:23, 11 September 2020


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Severe Hand Injury (Stabilized) is a Wound condition applied when heavily damaged left or right hand gets stabilized by using Splint or by healing over time. See Injuries for more information.

Severe Hand Injury (Stabilized)
Wound
Counter Chance
-15%
Pain Limit
+25
Fumble Chance
+15%
Strength
[-0.2*STR]
Accuracy
-15%


Severe Hand Injury (Stabilized)