Difference between revisions of "Shields (skill tree)"

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old>Domppa100
old>Domppa100
(Added description. Will fix it's appearance later.)
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|Raise Shield
|Raise Shield
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|Activates the following effect for ~w~2~/~ turns:##~lg~+/*Block_Chance*/%~/~ Block Chance#~lg~+/*Block_Power*/%~/~ Block Power#~lg~+20%~/~ Knockback Resistance#~r~-100%~/~ Dodge Chance##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: No Target  
Target Type: No Target  
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|Shield Bash
|Shield Bash
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|Performs a shield bash, dealing ~w~/*Blunt_Damage*/ Crushing Damage~/~.##Has a ~w~/*Daze_Chance*/%~/~ chance to ~w~Daze~/~ for ~w~3~/~ turns.##If the bash doesn't ~w~Daze~/~ the target, reduces ~w~Shield Bash~/~ and ~w~Raise Shield~/~ cooldowns by ~w~3~/~ turns.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Object  
Target Type: Target Object  
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|Defensive Stance
|Defensive Stance
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|Activates the following effect for ~w~6~/~ turns: ##~lg~+15%~/~ Block Power#~lg~+7.5%~/~ Counter Chance#~lg~-5%~/~ Damage Taken#~lg~+10%~/~ Fortitude##Each received attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants an extra stack of it (up to ~w~6~/~ stacks)##Each successful ~w~Block~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~..##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: No Target  
Target Type: No Target  
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|Breakthrough
|Breakthrough
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|Shield bashes all enemies on three adjacent tiles dealing ~w~/*Blunt_Damage*/ Crushing Damage~/~.##Has a ~w~/*Knockback_Chance*/%~/~ chance to inflict ~w~Knockback~/~ to all enemies hit.#Reduces Cooldowns Duration for this skill tree by ~lg~2~/~ for each enemy you Knockbacked with this skill.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree
|Skill Type: Active
|Skill Type: Active
Target Type: Target Area  
Target Type: Target Area  
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|Moment of Retribution
|Moment of Retribution
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|Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by ~w~1~/~ turn.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Block Chance
|Skill Type: Passive
|Skill Type: Passive


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|Retaliation
|Retaliation
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|Performing a successful melee block has ~w~20%~/~ chance to ~w~Shield Bash~/~ the attacker.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Counter Chance.
|Skill Type: Passive
|Skill Type: Passive


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|Embodiment of Resilience
|Embodiment of Resilience
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|Each fully blocked attack replenishes ~bl~3%~/~ Max Energy.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~-5%~/~ Damage Taken
|Skill Type: Passive
|Skill Type: Passive


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|Last Bastion
|Last Bastion
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|If your current Health is less than ~r~35%~/~, each attack you recieve has a chance to activate ~w~Raise shield~/~.#Increases the chance by ~lg~3%~/~ for each ~r~missing~/~ percent of Max Health under ~w~35%~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Fortitude
|Skill Type: Passive
|Skill Type: Passive



Revision as of 21:52, 12 March 2020

This page shows all Shields skills.

Active skills

Skill Description Properties Treaties
Raise Shield Activates the following effect for ~w~2~/~ turns:##~lg~+/*Block_Chance*/%~/~ Block Chance#~lg~+/*Block_Power*/%~/~ Block Power#~lg~+20%~/~ Knockback Resistance#~r~-100%~/~ Dodge Chance##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Range: 1

Energy Cost: 12

Cooldown: 8

Modified by: Strength, Vitality

- Requires a shield

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Shield Bash Performs a shield bash, dealing ~w~/*Blunt_Damage*/ Crushing Damage~/~.##Has a ~w~/*Daze_Chance*/%~/~ chance to ~w~Daze~/~ for ~w~3~/~ turns.##If the bash doesn't ~w~Daze~/~ the target, reduces ~w~Shield Bash~/~ and ~w~Raise Shield~/~ cooldowns by ~w~3~/~ turns.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Object

Range: 1

Energy Cost: 24

Cooldown: 10

Modified by: Strength, Block Power

- Requires a shield

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Defensive Stance Activates the following effect for ~w~6~/~ turns: ##~lg~+15%~/~ Block Power#~lg~+7.5%~/~ Counter Chance#~lg~-5%~/~ Damage Taken#~lg~+10%~/~ Fortitude##Each received attack prolongs the duration of this effect by ~lg~1~/~ turn (up to ~w~15~/~ turns) and grants an extra stack of it (up to ~w~6~/~ stacks)##Each successful ~w~Block~/~ prolongs the duration of the effect by ~lg~1~/~ turn, but decreases its number of stacks by ~r~2~/~..##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: No Target

Range: 1

Energy Cost: 30

Cooldown: 16

- Requires a shield

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Breakthrough Shield bashes all enemies on three adjacent tiles dealing ~w~/*Blunt_Damage*/ Crushing Damage~/~.##Has a ~w~/*Knockback_Chance*/%~/~ chance to inflict ~w~Knockback~/~ to all enemies hit.#Reduces Cooldowns Duration for this skill tree by ~lg~2~/~ for each enemy you Knockbacked with this skill.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree Skill Type: Active

Target Type: Target Area

Range: 1

Energy Cost: 30

Cooldown: 12

Modified by: Strength, Block Power

- Requires a shield

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Passive skills

Skill Description Properties Treaties
Moment of Retribution Receiving unblocked attacks reduces Cooldowns Duration for this skill tree by ~w~1~/~ turn.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Block Chance Skill Type: Passive

- Requires a shield

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Retaliation Performing a successful melee block has ~w~20%~/~ chance to ~w~Shield Bash~/~ the attacker.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+3%~/~ Counter Chance. Skill Type: Passive

- Requires a shield

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Embodiment of Resilience Each fully blocked attack replenishes ~bl~3%~/~ Max Energy.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~-5%~/~ Damage Taken Skill Type: Passive

- Requires a shield

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Last Bastion If your current Health is less than ~r~35%~/~, each attack you recieve has a chance to activate ~w~Raise shield~/~.#Increases the chance by ~lg~3%~/~ for each ~r~missing~/~ percent of Max Health under ~w~35%~/~.##~y~Passive bonus:~/~#~lg~-5%~/~ Cooldowns Duration for this skill tree#~lg~+5%~/~ Fortitude Skill Type: Passive

- Requires a shield

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