Difference between revisions of "Spear skill data"

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(Created page with "<noinclude>Page for all Stoneshard Spear skill data. </noinclude><includeonly>{{#switch: {{{1}}} |Nail Down= {{#switch: {{{2}}} |Active=active |Type=Target Object |Range=2 |Energy=12 |Cooldown=12 |Modifiers=Strength, Agility, Perception |Requirements=- Requires a spear |Description=Delivers a strike to the legs with {{Pos|+10%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+20%}} Damage and {{Pos|+60%}} Knockback Chance.<br><br>If the target...")
 
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|Nail Down= {{#switch: {{{2}}}
|Nail Down= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=2
|Range=2
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|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Delivers a strike to the legs with {{Pos|+10%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+20%}} Damage and {{Pos|+60%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+25%}} Bodypart Damage and {{Pos|+70%}} Immobilization Chance.
|Description=Delivers a strike to one of the target's legs with {{Pos|+8%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+15%}} Weapon Damage and {{Pos|+50%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+10%}} Bodypart Damage and {{Pos|+60%}} Immobilization Chance.
|Formuladesc=Delivers a strike to the legs with {{Pos|+((0.5 * AGL) + (0.5 * PRC))%}} Crit Chance.<br><br>If the target is adjacent, the strike receives {{Pos|+((PRC + STR))%}} Damage and {{Pos|+((40 + STR) + AGL)%}} Knockback Chance.<br><br>If the target is a tile away, the strike gains {{Pos|+(AGL + (1.5 * STR))%}} Bodypart Damage and {{Pos|+((50 + AGL) + PRC)%}} Immobilization Chance.
|Formuladesc=Delivers a strike to one of the target's legs with {{Pos|+(0.75 * PRC)%}} Crit Chance.<br><br>If the target is adjacent, grants the strike {{Pos|+(AGL + (0.5 * STR))%}} Weapon Damage and {{Pos|+(30 + STR + AGL)%}} Knockback Chance.<br><br>If the target is {{W|1}} tile away, grants the strike {{Pos|+((0.5 * STR) + (0.5 * PRC)))%}} Bodypart Damage and {{Pos|+(35 + AGL + (1.5 * PRC))%}} Immobilization Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


|Impaling Lunge= {{#switch: {{{2}}}
|Impaling Lunge= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Area
|Type=Target Area
|Range=2
|Range=2
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|Modifiers=Strength, Agility
|Modifiers=Strength, Agility
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Delivers a strike in a two tile line with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-33%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown.
|Description=Delivers a strike to an adjacent tile and the tile behind it with {{Pos|+20%}} Bodypart Damage, {{Pos|+10%}} Armor Penetration, and {{Pos|+25%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes itsCooldown.
|Formuladesc=Delivers a strike in a two tile line with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>If the affected target is {{W|Immobilized}}, delivers a strike with {{Neg|-33%}} Damage, {{Neg|-100%}} Immobilization Chance, and other bonuses being {{Neg|reduced}} by half, but refreshes the skill's Cooldown.
|Formuladesc=Delivers a strike to an adjacent tile and the tile behind it with {{Pos|+(2 * STR)%}} Bodypart Damage, {{Pos|+(PRC)%}} Armor Penetration, and {{Pos|+(2.5 * AGL)%}} Bleed Chance.<br><br>Using the skill against {{W|Immobilized}} targets grants the strike {{Neg|-35%}} Damage, {{Neg|-100%}} Immobilization Chance, {{Neg|halves}} all other bonuses and instantly refreshes itsCooldown.
|Hiddenvalue1={{Pos|+25%}}
|Hiddenbonus1= Accuracy
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Attacks against {{W|Immobilized}} targets gain {{Pos|-5%}} Fumble Chance, {{Pos|+10%}} Bodypart Damage, and {{Pos|+5%}} Crit Chance.
|Description=Grants spear strikes against {{W|Immobilized}} targets {{Pos|+10%}} Armor Penetration and {{Pos|+20%}} Bodypart Damage.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Immobilization Chance.
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+7.5%}} Block Chance and {{Pos|+3.5%}} Crit Chance for {{W|4}} turns.<br>This effect stacks.<br><br>Moving to a different tile resets the bonus.
|Description=Remaining on the same tile grants {{Pos|-5%}} Cooldowns Duration, {{Pos|+5%}} Block Chance and {{Pos|+5%}} Counter Chance for {{W|4}} turns.<br>The effect stacks up to {{W|3}} times.<br><br>Moving to a different tile removes the effect (except when moving with {{W|Maneuvers}}).
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+7.5%}}
|Passivebonus2= Move Resistance
|#default = }}
|#default = }}


|Determination= {{#switch: {{{2}}}
|Determination= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Range=
|Range=
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|Modifiers=Perception, Agility, Strength
|Modifiers=Perception, Agility, Strength
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Delivers a free strike with {{Pos|+30%}} Damage and {{Pos|+60%}} Bleed Chance to each enemy that move to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Description=During the next {{W|2}} turns delivers a free strike with {{Pos|+15%}} Weapon Damage and {{Pos|+50%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Formuladesc=Delivers a free strike with {{Pos|+(((0.5 * STR) + (1.5 * PRC)) + AGL)%}} Damage and {{Pos|+(40 + (2 * AGL))%}} Bleed Chance to each enemy that move to an adjacent tile during the next turn.<br><br> Replenishes {{c|Energy|10%}} Max Energy for each affected enemy and applies them with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Formuladesc=During the next {{W|2}} turns delivers a free strike with {{Pos|+(-5 + (0.5 * STR) + (1.5 * PRC))%}} Weapon Damage and {{Pos|+(30 + (2 * AGL))%}} Bleed Chance to each enemy that moves to adjacent tiles.<br><br>If the strike does damage, replenishes {{c|Energy|5%}} Max Energy and applies target with {{Pos|-20%}} Move Resistance for {{W|3}} turns.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


|Pikeman's Stance= {{#switch: {{{2}}}
|Pikeman Stance= {{#switch: {{{2}}}
|Active=active
|Active=stance
|Type=No Target
|Type=No Target
|Range=
|Range=
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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description={{W|Stance-based skill.}} Activates the following effect for {{W|3}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using this ability tree's skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Remaining on the same tile prolongs the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), while basic spear attacks decrease its number of stacks by {{Neg|1}}.
|Description=Activates {{Pos|"Pikeman's Stance"}} for {{W|12}} turns:<br><br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+10%}} Bleed Chance<br>{{Pos|+10%}} Knockback Chance<br>{{Pos|+7.5%}} Immobilization Chance<br><br>Using the ability tree's skills grants an extra stack of the effect (up to {{W|IV}}).<br><br>Remaining on the same tile prolongs the duration by {{Pos|1}} turn (up to {{W|15}}), and basic spear strikes decrease its number of stacks. <br><br>Only one {{W|Stance}} effect can be active at a time.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|25}}).
|Description=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|10}}).
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|((5 + STR) + AGL)}}).
|Formuladesc=Critical hits with spears deal extra Damage equal to {{W|5%}} of their target's Max Health (but no more than {{W|((0.5 * STR) + (0.5 * AGL))}}).
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Crit Chance
|#default = }}
|#default = }}


|Maneuver= {{#switch: {{{2}}}
|Regroup= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Tile
|Type=Target Tile
|Range=1
|Range=1
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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Moves to a targeted tile fully {{Pos|replenishes}} Block Power, and reduces active Cooldowns for this ability tree by {{W|3}} turns for each enemy within {{W|5}} tiles.<br><br>After that grants a stack of {{Pos|"Maneuver"}} for {{W|10}} turns:<br><br>{{Pos|-10%}} Damage Taken<br>{{Pos|+10%}} Block Chance<br>{{Pos|-15%}} Skills Energy Cost<br>{{Pos|+10%}} Crit Chance<br>{{Pos|+10%}} Counter Chance<br><br>Each Cooldown reduced by this Skill grants an extra stack of the effect.
|Description={{W|Repositions}} to an adjacent tile, replenishes {{W|15%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation.
|Passivevalue1={{Pos|-2.5%}}
|Formuladesc={{W|Repositions}} to an adjacent tile, replenishes {{W|(1.5 * VIT)%}} Max Block Power, and reduces the ability tree's skills cooldowns by {{W|1}} turn for each enemy within {{W|5}} tiles.<br><br>Activates {{Pos|"Regroup"}} for {{W|10}} turns:<br><br>{{Pos|-5%}} Damage Taken<br>{{Pos|+5%}} Block Chance<br>{{Pos|+15%}} Block Power Recovery<br><br>{{Pos|+5%}} Counter Chance<br><br>Grants an extra stack of the effect (up to {{W|IV}}) for each ability tree's skill that was on cooldown before its activation.
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Grants {{Pos|+5%}} Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Counter Chance for each adjacent enemy.
|Description=Grants {{Pos|+10%}} Weapon Damage, {{Pos|+10%}} Block Power Recovery, and {{Pos|+5%}} Crit Chance when there are no adjacent enemies.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Block Chance
|#default = }}
|#default = }}


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|Modifiers=
|Modifiers=
|Requirements=- Requires a spear
|Requirements=- Requires a spear
|Description=Upon moving to an adjacent tile, enemies are applied with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>Attacks against {{W|adjacent}} gain {{Pos|+25%}} Knockback Chance.
|Description=When enemies move to adjacent tiles, apply them with {{Neg|-15%}} Piercing Resistance for {{W|3}} turn.<br><br>The effect doesn't stack. <br><br>Grants spear strikes against adjacent targets {{Pos|+35%}} Knockback Chance.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Armor Penetration
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Latest revision as of 21:19, 3 February 2024

Page for all Stoneshard Spear skill data.