Difference between revisions of "Tiredness"

From Stoneshard wiki
Jump to navigation Jump to search
(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{ConditionText|Condition}} |Properties1 = Energy Restoration |Values1 = {{neg|-15%}} |Properties2 = Fumble Chance |Values2 = {{neg|+15%}} |Properties3 = Cooldowns Duration |Values3 = {{neg|+25%}} |Properties4 = Backfire Chance |Values4 = {{neg|+15%%}} |PropertyText = |Description = |#default = }}</includeonly> <noinclude>{{stub}} ''' Tiredness ''' is a {{ConditionText|'''Condition'''}} that applied to a character when...")
 
 
Line 8: Line 8:
|Values3 = {{neg|+25%}}
|Values3 = {{neg|+25%}}
|Properties4 = Backfire Chance
|Properties4 = Backfire Chance
|Values4 = {{neg|+15%%}}
|Values4 = {{neg|+15%}}
|PropertyText =  
|PropertyText =  
|Description =
|Description =

Latest revision as of 18:42, 1 November 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Tiredness is a Condition that applied to a character when their level of fatigue reaches 50% until it reaches 75%.

Tiredness
Condition
Energy Restoration
-15%
Fumble Chance
+15%
Cooldowns Duration
+25%
Backfire Chance
+15%


Tiredness