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- 24 bytes (2 words) - 21:20, 21 November 2021
- ...ter Creation is an Upcoming feature that will allow playing a customizable character with unique combinations of starting skills, attribute, and backstory. ** Human character can also hail from 3 different cultural regions of Aldor, Skadia, and (poss636 bytes (88 words) - 01:06, 12 October 2023
Page text matches
- ...ries, high Hunger and Thirst.<br><br>If Morale drops below {{neg|50%}} the character may begin to suffer from negative mental effects.}}305 bytes (42 words) - 12:29, 2 April 2023
- |title= The level of your character's Hunger. Increases over time depending on your activity and actions.<br><b262 bytes (34 words) - 21:05, 21 November 2021
- ...ter Creation is an Upcoming feature that will allow playing a customizable character with unique combinations of starting skills, attribute, and backstory. ** Human character can also hail from 3 different cultural regions of Aldor, Skadia, and (poss636 bytes (88 words) - 01:06, 12 October 2023
- ...and improves their effects by {{Positive|40%}} ({{Positive|+2%}} for each character level). ...y {{Positive|"[[Second Wind]]"}}, with {{C|Passive|50%}} chance allows the character to {{Positive|avoid death}} an unlimited number of times.750 bytes (96 words) - 16:14, 20 November 2025
- ...Armor can corrode by walking in the rain. Being under the rain reduces the character's shock and frost resistances. Rain eventually builds up into a full storm331 bytes (48 words) - 20:45, 21 November 2021
- ...rt period of time.<br>{{neg|Near Death}}: if Energy is lower than 10%, the character's Max Health is reduced every few turns. ''' Exhaustion ''' is a {{ConditionText|'''Condition'''}} that applied to a character when their level of fatigue reaches 75%.763 bytes (90 words) - 18:45, 1 November 2022
- |PropertyText = {{neg|Near Death}}: every few turns the character's Max Health is being reduced. '''Starvation''' is a {{ConditionText|'''Condition'''}} that applied to a character when their level of hunger reaches 75%.796 bytes (93 words) - 06:39, 24 August 2025
- |PropertyText = {{neg|Near Death}}: every few turns the character's Max Health is being reduced. ...ly Dehydration''' is a {{ConditionText|'''Condition'''}} that applied to a character when their level of thirst reaches 75%.848 bytes (100 words) - 05:53, 24 August 2025
- ...mmunity.<br>{{neg|Can't move}}.<br>{{neg|Near Death}}: every few turns the character's Max Health is being reduced. The character can't attack or use any skills or items.753 bytes (91 words) - 21:10, 21 November 2021
- ...m H. P. Lovecraft's novella ''The Shadow Over Innsmouth''. The Lovecraft's character is, however, quite opposite in terms of wordiness, addressing the protagoni793 bytes (110 words) - 07:38, 14 April 2025
- '''Character''' * [[Character creation]]948 bytes (106 words) - 20:45, 21 November 2021
- ...eating a food or other consumable that reduces hunger by larger value than character's current hunger level. Satiety lasts the longer the larger the difference1 KB (115 words) - 17:03, 23 August 2025
- ...enishes Health, Energy, and Situational Morale and Sanity depending on the character's level.557 bytes (62 words) - 06:39, 22 August 2025
- ...[https://store.steampowered.com/app/3423690/Stoneshard__Character_Pack/|'''Character Pack'''] DLC. </div> ! colspan="3" | [[File:Character Pack.webp|616px]]2 KB (222 words) - 01:37, 18 August 2025
- |title= {{C|BROWN|Your character's ability to maintain a clear grasp on reality.<br><br>666 bytes (88 words) - 01:55, 22 August 2025
- |title= {{C|Brown|The number of experience points your character acquired.}}155 bytes (18 words) - 00:12, 2 April 2023
- [[Category:Playable character tooltips]]118 bytes (11 words) - 21:39, 21 November 2021
- [[Category:Playable character tooltips]]118 bytes (11 words) - 21:39, 21 November 2021
- [[Category:Playable character tooltips]]118 bytes (11 words) - 21:39, 21 November 2021
- [[Category:Playable character tooltips]]118 bytes (11 words) - 21:39, 21 November 2021