Difference between revisions of "Strength"

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Strength influences your primary combat capabilities.
Strength influences your primary combat capabilities. It affects ''Melee Damage'', ''Crit Efficiency'', ''Block Chance'', ''Block Power'', ''Bodypart Damage'' and ''Armor Damage''.<br>
Each point of STR gives you:


It affects Melee Damage, Crit Efficiency, Block Chance, Block Power, Bodypart Damage and Armor Damage.
* +1% [[Melee Damage]]
 
* +2% [[Crit Efficiency]]
Each point gives you:
* +0.5% [[Block Chance]]
 
* +1 [[Block Power]]
+1% Melee Damage
* +3 Block Power Cap (Only player has Block Power Cap and it is STR*3)
 
* +1.5% [[Bodypart Damage]]
+2% Crit Efficiency
* +1% [[Armor Damage]]
 
* +0.25 Bare-hand Damage
+0.5% Block Chance
 
+1 Block Power
 
+3 Block Power Cap ( Only Player has Block Power Cap and it is STR*3 )
 
+1.5% Bodypart Damage
 
+1% Armor Damage
 
+0.25 Bare-hand Damage




[[Category:Ability Score]]
[[Category:Ability Score]]

Revision as of 18:42, 20 May 2020

Strength influences your primary combat capabilities. It affects Melee Damage, Crit Efficiency, Block Chance, Block Power, Bodypart Damage and Armor Damage.
Each point of STR gives you: