Difference between revisions of "Strength"
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old>Realpsojed (formatting, links) |
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Strength influences your primary combat capabilities. | Strength influences your primary combat capabilities. It affects ''Melee Damage'', ''Crit Efficiency'', ''Block Chance'', ''Block Power'', ''Bodypart Damage'' and ''Armor Damage''.<br> | ||
Each point of STR gives you: | |||
* +1% [[Melee Damage]] | |||
* +2% [[Crit Efficiency]] | |||
* +0.5% [[Block Chance]] | |||
* +1 [[Block Power]] | |||
+1% Melee Damage | * +3 Block Power Cap (Only player has Block Power Cap and it is STR*3) | ||
* +1.5% [[Bodypart Damage]] | |||
+2% Crit Efficiency | * +1% [[Armor Damage]] | ||
* +0.25 Bare-hand Damage | |||
+0.5% Block Chance | |||
+1 Block Power | |||
+3 Block Power Cap ( Only | |||
+1.5% Bodypart Damage | |||
+1% Armor Damage | |||
+0.25 Bare-hand Damage | |||
[[Category:Ability Score]] | [[Category:Ability Score]] |
Revision as of 18:42, 20 May 2020
Strength influences your primary combat capabilities. It affects Melee Damage, Crit Efficiency, Block Chance, Block Power, Bodypart Damage and Armor Damage.
Each point of STR gives you:
- +1% Melee Damage
- +2% Crit Efficiency
- +0.5% Block Chance
- +1 Block Power
- +3 Block Power Cap (Only player has Block Power Cap and it is STR*3)
- +1.5% Bodypart Damage
- +1% Armor Damage
- +0.25 Bare-hand Damage