Difference between revisions of "Health Restoration"
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old>Realpsojed (Added category.) |
(Added a detailed explanation with a link to a dev's Reddit post.) |
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The rate of Health Restoration. The higher this number the more frequent your regeneration occurs. | The rate of Health Restoration. The higher this number the more frequent your regeneration occurs. | ||
In-depth explanation by the dev: | |||
''Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.''<ref>[https://www.reddit.com/r/stoneshard/comments/fu050b/game_mechanics_detailed_anywhere/fmm1dnb?utm_source=share&utm_medium=web2x&context=3 Wayfinder's comment on Reddit]</ref> | |||
[[Category:Attributes]] | [[Category:Attributes]] |
Revision as of 07:00, 24 October 2020
The rate of Health Restoration. The higher this number the more frequent your regeneration occurs.
In-depth explanation by the dev:
Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration.<ref>Wayfinder's comment on Reddit</ref>