Difference between revisions of "Vigor"
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old>Phoe nixx |
old>Realpsojed (clarified energy gain (called "Fresh" in the gamefiles)) |
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|Values1 = {{pos|+2.50%}} | |Values1 = {{pos|+2.50%}} | ||
|Properties2 = Energy | |Properties2 = Energy | ||
|Values2 = {{pos|+ | |Values2 = {{pos|+10%}} of Max Energy | ||
|Properties3 = Received Experience | |Properties3 = Received Experience | ||
|Values3 = {{pos|+5%}} | |Values3 = {{pos|+5%}} | ||
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{{:{{PAGENAME}}/Tooltip}} | {{:{{PAGENAME}}/Tooltip}} | ||
{{Clear}} | {{Clear}} | ||
[[Category:Condition]]</noinclude> | [[Category:Condition]]</noinclude> |
Revision as of 09:38, 9 July 2020
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Vigorous is a mental state a character receives after waking up from sleep. The character gets 90 stacks per hour slept while not having vigorous state or 28 stacks per hour slept while having one. It is capped at 900 stacks, and the character loses one stack every turn.