Difference between revisions of "Defensive Tactic (Condition)"
Jump to navigation
Jump to search
old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical}} |Properties1 = Move Resistance |Values1 = {{c|+|+5%}} |Properties2 = Fortitude |Values2 = {{c|+|+5%}} |Propert...") |
old>Realpsojed m |
||
Line 9: | Line 9: | ||
|Properties4 = Control Resistance | |Properties4 = Control Resistance | ||
|Values4 = {{c|+|+5%}} | |Values4 = {{c|+|+5%}} | ||
| | |Properties5 = Dodge Chance | ||
| | |Values5 = {{c|+|+4%}} | ||
| | |Properties6 = Damage Taken | ||
| | |Values6 = {{c|+|-3.5%}} | ||
|PropertyText = The effect's strength is calculated dynamically based on the amount of enemies within Vision. | |PropertyText = The effect's strength is calculated dynamically based on the amount of enemies within Vision. | ||
|Description = | |Description = |
Revision as of 19:11, 30 October 2020
This article is a stub. You can help Stoneshard wiki by expanding it. |
Defensive Tactic is a Physical condition applied by the Defensive Tactic skill.