Difference between revisions of "Hand Injury (Stabilized)"

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old>Realpsojed
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|Properties5 = Accuracy
|Properties5 = Accuracy
|Values5 = {{c|-|-10%}}
|Values5 = {{c|-|-10%}}
|PropertyText =  
|PropertyText = Injury is stabilized and no longer causes Pain to accumulate.
|Description =  
|Description =  
|#default =  
|#default =  

Revision as of 16:30, 11 September 2020


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Hand Injury (Stabilized) is a Wound condition applied when moderately damaged left or right hand gets stabilized by using Splint or by healing over time. See Injuries for more information.

Hand Injury (Stabilized)
Wound
Counter Chance
-10%
Pain Limit
+15
Fumble Chance
+10%
Strength
[-0.1*STR]
Accuracy
-10%

Injury is stabilized and no longer causes Pain to accumulate.


Hand Injury (Stabilized)