Difference between revisions of "Medium Leg Injury"

From Stoneshard wiki
Jump to navigation Jump to search
old>Realpsojed
(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Morale Chance |Values1 = {{c|-|-0.05%}} |Properties2 = Pain Limit |Values2 = {{c|-|+25}}...")
 
old>Realpsojed
(corrected pain limit)
Line 4: Line 4:
|Values1 = {{c|-|-0.05%}}
|Values1 = {{c|-|-0.05%}}
|Properties2 = Pain Limit
|Properties2 = Pain Limit
|Values2 = {{c|-|+25}}
|Values2 = {{c|-|+20}}
|Properties3 = Dodge Chance
|Properties3 = Dodge Chance
|Values3 = {{c|-|-15%}}
|Values3 = {{c|-|-15%}}

Revision as of 16:27, 11 September 2020


This article is a stub. You can help Stoneshard wiki by expanding it.

Medium Leg Injury is a Wound condition applied when left or right leg gets moderately damaged. See Injuries for more information.

Medium Leg Injury
Wound
Morale Chance
-0.05%
Pain Limit
+20
Dodge Chance
-15%
Agility
[-0.1*AGL]
Noise Produced
+20%
Energy
[-0.15*Max Energy]
Pain Change
+0.5%


Medium Leg Injury