Difference between revisions of "Head Injury (Stabilized)"

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(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Fortitude |Values1 = {{c|-|-20%}} |Properties2 = Willpower |Values2 = {{c|-|[-0.2*WIL]}}...")
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Revision as of 16:47, 11 September 2020


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Head Injury (Stabilized) is a Wound condition applied when moderately damaged head gets stabilized by using Splint or by healing over time. See Injuries for more information.

Head Injury (Stabilized)
Wound
Fortitude
-20%
Willpower
[-0.2*WIL]
Pain Limit
+35
Magic Power
-20%
Vision
-2


Head Injury (Stabilized)