Difference between revisions of "Flesh Explosion"
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Flesh Explosion
Maneuver
old>OOPankyOo (Created page with "{{ {{{1|Tooltip hover box}}} |title={{Skill |Active=active |Type=No Target |Range= |Energy=0 |Cooldown= |Modifiers= |Requirements= |Description=If {{c|White|Blood Golem's}} He...") |
old>OOPankyOo m (corrected mistakes) |
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| Line 8: | Line 8: | ||
|Modifiers= | |Modifiers= | ||
|Requirements= | |Requirements= | ||
|Description=If {{c|White|Blood Golem's}} Health reaches {{c|-|0%}}, he explodes after one turn delay, dealing {{c|Unholy|Unholy}} and {{c|White| | |Description=If {{c|White|Blood Golem's}} Health reaches {{c|-|0%}}, he explodes after one turn delay, dealing {{c|Unholy|Unholy}} and {{c|White|Caustic}} Damage. | ||
|Passivebonus= | |Passivebonus= | ||
}}}} | }}}} | ||
Revision as of 19:31, 14 May 2021

Maneuver
Type
No Target
The Blood Golem explodes the next turn after its death, dealing 9 Unholy and 26 Caustic Damage to all adjacent tiles.