Difference between revisions of "Vomiting"
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|ConditionType = {{neg|Physical}} | |ConditionType = {{neg|Physical}} | ||
|Properties1 = Hunger Change | |Properties1 = Hunger Change | ||
|Values1 = {{neg|+ | |Values1 = {{neg|+8%}} | ||
|Properties2 = Thirst Change | |Properties2 = Thirst Change | ||
|Values2 = {{neg|+ | |Values2 = {{neg|+8%}} | ||
|Properties3 = Intoxication Change | |Properties3 = Intoxication Change | ||
|Values3 = {{pos|- | |Values3 = {{pos|-4%}} | ||
|PropertyText = | |PropertyText = | ||
|Description = | |Description = |
Revision as of 19:09, 30 October 2022
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Nausea is a Physical effect. It can be caused by:
- Eating Food while having Satiety condition.
- Having Severe or Fatal Intoxication.
- Eating spoiled or rotten Food.
Nausea prevents the character from moving or using skills for one turn. When this effect ends, the character will vomit on the ground.
- Nausea will not trigger if the player is under the effect of Coma.
- If the player is under the effect of Satiety, Nausea will remove it.