Difference between revisions of "Tiredness"
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(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{ConditionText|Condition}} |Properties1 = Energy Restoration |Values1 = {{neg|-15%}} |Properties2 = Fumble Chance |Values2 = {{neg|+15%}} |Properties3 = Cooldowns Duration |Values3 = {{neg|+25%}} |Properties4 = Backfire Chance |Values4 = {{neg|+15%%}} |PropertyText = |Description = |#default = }}</includeonly> <noinclude>{{stub}} ''' Tiredness ''' is a {{ConditionText|'''Condition'''}} that applied to a character when...") |
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|Values3 = {{neg|+25%}} | |Values3 = {{neg|+25%}} | ||
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|Values4 = {{neg|+15 | |Values4 = {{neg|+15%}} | ||
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Latest revision as of 18:42, 1 November 2022
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Tiredness is a Condition that applied to a character when their level of fatigue reaches 50% until it reaches 75%.