Difference between revisions of "Weariness"
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(Created page with "<includeonly>{{#switch: {{{1}}} |Title=Weariness |Image=Weariness.png |ConditionType = {{ConditionText|Condition}} |Properties1 = Energy Restoration |Values1 = {{neg|-5%}} |Properties2 = Fumble Chance |Values2 = {{neg|+5%}} |Properties3 = Cooldowns Duration |Values3 = {{neg|+10%}} |Properties4 = Backfire Chance |Values4 = {{neg|+5%%}} |PropertyText = |Description = |#default = }}</includeonly> <noinclude>{{stub}} ''' Weariness ''' is a {{ConditionText|'''Condition'''}...") |
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|Values3 = {{neg|+10%}} | |Values3 = {{neg|+10%}} | ||
|Properties4 = Backfire Chance | |Properties4 = Backfire Chance | ||
|Values4 = {{neg|+5 | |Values4 = {{neg|+5%}} | ||
|PropertyText = | |PropertyText = | ||
|Description = | |Description = |
Latest revision as of 18:45, 1 November 2022
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Weariness is a Condition that applied to a character when their level of fatigue reaches 25% until it reaches 50%.