Difference between revisions of "Camp"

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* Always spawns a certain distance from Towns and [[Dungeons]].
* Always spawns a certain distance from Towns and [[Dungeons]].
* Can spawn in any biome.
* Can spawn in any biome.
* Usually spawns with 2-3 Bandit-type [[Enemies]].
* Usually spawns with 2-3 Brigand-type [[Enemies]].
*Certain camp sites will have been overtaken by [[Deathstinger Hive|Deathstinger Hives]] or [[Crawler|Crawlers]].
* Always contains one Bed which can be used to sleep.
* Always contains one Bed which can be used to sleep.
* Always contains a Campfire and a pot that can be used for [[Cooking]].
* Always contains a Campfire and a pot that can be used for [[Cooking]].


===Loot===
===Loot===
* Always contains one lootable Chest and other 1-2 lootable objects.
* Always contains one lootable Chest and up to 2 other lootable containers.




[[Category:Points of Interest]]
[[Category:Points of Interest]]

Revision as of 01:44, 25 February 2023

Camp layout

Camp is a Point of Interest that is always present on the Global Map. The location and amount of camps is randomly selected when creating a New Game.

Description

Someone decided to set up a temporary camp in this area.

Properties

  • Always spawns a certain distance from Towns and Dungeons.
  • Can spawn in any biome.
  • Usually spawns with 2-3 Brigand-type Enemies.
  • Certain camp sites will have been overtaken by Deathstinger Hives or Crawlers.
  • Always contains one Bed which can be used to sleep.
  • Always contains a Campfire and a pot that can be used for Cooking.

Loot

  • Always contains one lootable Chest and up to 2 other lootable containers.