Difference between revisions of "Warfare skill data"
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m (Reverted edits by Iamyoyobot (talk) to last revision by Osbrook's village idiot) Tag: Rollback |
(Update RoT) |
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Increases the built-in stat bonuses of Weaponry skills to {{Pos|+15%}} Accuracy, {{Pos|-10%}} Fumble Chance, and {{Pos|+5%}} Crit Chance (from {{Pos|+10%}} Accuracy, {{Pos|-5%}} Fumble Chance).<br><br>If the character uses a {{W|one-handed weapon}} while the second weapon slot is {{W|empty}}, grants:<br><br>{{Pos|+15%}} Weapon Damage<br>{{Pos|+3%}} Main Hand Efficiency<br>{{Pos|+10%}} Armor Penetration<br>{{Pos|+5%}} Accuracy<br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-15%}} Skills Energy Cost<br><br>Main Hand Efficiency increases with the character's {{W|Level}}. | ||
|Formuladesc= | |Formuladesc=Increases the built-in stat bonuses of Weaponry skills to {{Pos|+15%}} Accuracy, {{Pos|-10%}} Fumble Chance, and {{Pos|+5%}} Crit Chance (from {{Pos|+10%}} Accuracy, {{Pos|-5%}} Fumble Chance).<br><br>If the character uses a {{W|one-handed weapon}} while the second weapon slot is {{W|empty}}, grants:<br><br>{{Pos|+15%}} Weapon Damage<br>{{Pos|+(2.5 + (LVL * 0.25))%}} Main Hand Efficiency<br>{{Pos|+10%}} Armor Penetration<br>{{Pos|+5%}} Accuracy<br>{{Pos|-5%}} Fumble Chance<br>{{Pos|-15%}} Skills Energy Cost<br><br>Main Hand Efficiency increases with the character's {{W|Level}}. | ||
|Passivevalue1={{Pos|+3%}} | |Passivevalue1={{Pos|+3%}} | ||
|Passivebonus1= Accuracy | |Passivebonus1= Accuracy |
Revision as of 00:10, 16 March 2023
Page for all Stoneshard Combat Mastery skill data.