Difference between revisions of "Energy Restoration"
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|title= {{C|Brown|The rate of Energy Restoration.<br><br>The higher this number, the more frequent your regeneration occurs.}} | |||
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In-depth explanation by the dev: | In-depth explanation by the dev: | ||
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* Turn 5: Etc. | * Turn 5: Etc. | ||
[[Category:Attributes]] | <noinclude>[[Category:Attributes]]</noinclude> |
Revision as of 00:15, 2 April 2023
The rate of Energy Restoration.
The higher this number, the more frequent your regeneration occurs.
In-depth explanation by the dev:
Treat Health/Energy Restoration as an invisible scale which fills by %stat value% every turn. When it hits 100%, you replenish 5% of your Health/Energy, with "extra" progress being transferred to the next cycle of restoration. [1]
For example, if you have 100 Max energy and 40% Energy Restoration, each turn you would fill an invisibile bar by 40%. If for example you have 60 energy out of 100, this would happen:
- Turn 1: The energy restoration invisible bar would go from 0% to 40%
- Turn 2: The energy restoration invisible bar would go from 40% to 80%
- Turn 3:
- The energy restoration invisible bar would go from 80% to 100%
- you would gain 5 energy (5% of max Energy)
- The bar would reset from 100% to 0%
- The rest of the Energy restoration that was not used goes to the bar, from 0% to 20%
- Turn 4: The energy restoration invisible bar would go from 20% to 60%
- Turn 5: Etc.