Difference between revisions of "Geomancy skill data"
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m (Reverted edits by Iamyoyobot (talk) to last revision by Osbrook's village idiot) Tag: Rollback |
(Update to 0.8.1.9) |
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|Type=Target Tile | |Type=Target Tile | ||
|Range=5 | |Range=5 | ||
|Energy= | |Energy=20 | ||
|Cooldown=2 | |Cooldown=2 | ||
|Backfireper= | |Backfireper=30 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power, Bonus Range | ||
|Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|4 Arcane Damage}} to all adjacent enemies with {{c|w|70%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision grants the caster a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+ | |Description=Raises a runic boulder in a targeted tile. Deals {{c|arcane|4 Arcane Damage}} to all adjacent enemies with {{c|w|70%}} chance to inflict {{c|w|Knockback}}. <br><br>Each runic boulder within Vision grants the caster a stack of {{c|+|Runic Empowerment}}: <br><br>{{c|+|+5%}} Magic Power<br>{{c|+|+10%}} Geomantic Power<br>{{c|+|-7.5%}} Abilities Energy Cost<br>{{c|+|-7.5%}} Damage Taken<br>{{c|-|3}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}} | ||
|Formuladesc=Raises a runic boulder in a targeted tile. Deals {{c|arcane|(4 * (1 + (Geomantic Power / 100))) Arcane Damage}} to all adjacent enemies with {{c|w|((70 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision grants the caster a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+ | |Formuladesc=Raises a runic boulder in a targeted tile. Deals {{c|arcane|((4 * (1 + (Geomantic Power / 100)) * Magic Power) / 100) Arcane Damage}} to all adjacent enemies with {{c|w|((70 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Each runic boulder within Vision grants the caster a stack of {{c|+|Runic Empowerment}}:<br><br>{{c|+|+5%}} Magic Power<br>{{c|+|+10%}} Geomantic Power<br>{{c|+|-7.5%}} Abilities Energy Cost<br>{{c|+|-7.5%}} Damage Taken<br>{{c|-|3}} Energy per turn<br><br>Boulders crumble when outside the caster's Vision or when the caster runs out of energy.<br><br>The maximum number of summoned boulders: {{W|3}} | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Active=active | |Active=active | ||
|Type=No Target | |Type=No Target | ||
|Energy= | |Energy=20 | ||
|Cooldown= | |Cooldown=20 | ||
|Backfireper= | |Backfireper=10 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power | ||
|Description=Activates the following effect for {{c|w|4}} turns:<br><br>{{c|+|+ | |Description=Activates the following effect for {{c|w|4}} turns:<br><br>{{c|+|+15%}} Physical Resistance<br>{{c|+|+25%}} Nature Resistance<br>{{c|+|+10%}} Magic Resistance<br>{{c|+|+20%}} Bleed Resistance<br>{{c|+|+20%}} Move Resistance<br>{{c|+|+20%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|4 Crushing Damage}} for each attack it absorbed with a {{c|w|50%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns. | ||
|Formuladesc=Activates the following effect for {{c|w|4}} turns:<br><br>{{c|+|+ | |Formuladesc=Activates the following effect for {{c|w|4}} turns:<br><br>{{c|+|+15%}} Physical Resistance<br>{{c|+|+25%}} Nature Resistance<br>{{c|+|+10%}} Magic Resistance<br>{{c|+|+20%}} Bleed Resistance<br>{{c|+|+20%}} Move Resistance<br>{{c|+|+20%}} Control Resistance<br><br>At the end of its duration the stone armor explodes, dealing {{c|w|((4 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}} for each attack it absorbed with a {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} to all adjacent enemies.<br><br>Each stack of {{c|+|Runic Empowerment}} prolongs the duration of the effect by {{c|w|4}} turns.<br>Raising new boulders prolongs the duration of the effect by {{c|w|2}} turns. | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Active=passive | |Active=passive | ||
|Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance. | |Description=Enemies adjacent to a runic boulder are applied with {{c|-|-10%}} Physical Resistance, {{c|-|-10%}} Move Resistance, and {{c|-|-10%}} Control Resistance. | ||
|Passivevalue1={{c|+|+ | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1 | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus2=Power of other Magic Schools | |||
| | |||
| | |||
|#default = }} | |#default = }} | ||
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|Range=5 | |Range=5 | ||
|Energy=32 | |Energy=32 | ||
|Cooldown= | |Cooldown=14 | ||
|Backfireper= | |Backfireper=35 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power, Bonus Range | ||
|Description=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|9 Piercing}} and {{c|w|3 Crushing Damage}} with a {{c|w|50%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy. | |Description=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile. <br><br>Spikes deal {{c|w|9 Piercing}} and {{c|w|3 Crushing Damage}} with a {{c|w|50%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy. | ||
|Formuladesc=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w| | |Formuladesc=Destroys a runic boulder, summoning stone spikes for {{W|8}} turns on every adjacent tile.<br><br>Spikes deal {{c|w|9 * ((Magic Power + Geomantic Power) / 100) Piercing}} and {{c|w|3 Crushing Damage}} with a {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}}.<br><br>Spikes' durability depends on the caster's Max Energy. | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Type=Target Object | |Type=Target Object | ||
|Range=5 | |Range=5 | ||
|Energy= | |Energy=24 | ||
|Cooldown= | |Cooldown=32 | ||
|Backfireper= | |Backfireper=45 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power, Bonus Range | ||
|Description=Destroys a runic boulder with {{W|66%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|5}} damage, and the condition of their body parts deteriorates by {{neg| | |Description=Destroys a runic boulder with {{W|66%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|5}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power. | ||
|Formuladesc=Destroys a runic boulder with {{W|66 * (Magic Power + Geomancy Power)%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(5 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg| | |Formuladesc=Destroys a runic boulder with {{W|66 * (Magic Power + Geomancy Power)%}} chance to {{W|Petrify}} all adjacent targets for {{W|5-6}} turns.<br><br>Each turn petrified enemies receive {{W|(5 * (1 + (Geomantic Power / 100)))}} damage, and the condition of their body parts deteriorates by {{neg|3%}}.<br><br>Each petrified enemy within vision grants {{pos|+15%}} Geomantic Power. | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Active=passive | |Active=passive | ||
|Description=Raising a runic boulder grants {{c|+|-25%}} Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of {{Pos|Runic Boulder}}) by {{W|2}} turns. | |Description=Raising a runic boulder grants {{c|+|-25%}} Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of {{Pos|Runic Boulder}}) by {{W|2}} turns. | ||
|Passivevalue1={{c|+|+5%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1 | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus2=Power of other Magic Schools | |||
| | |||
| | |||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Description=Each boulder adjacent to the caster grants them {{Pos|-10%}} Damage Taken and {{Pos|-5%}} Backfire Damage Change.<br><br>Boulders receive {{Pos|20%}} less Damage. | |Description=Each boulder adjacent to the caster grants them {{Pos|-10%}} Damage Taken and {{Pos|-5%}} Backfire Damage Change.<br><br>Boulders receive {{Pos|20%}} less Damage. | ||
|Passivevalue1={{c|+|+5%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1 | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus2=Power of other Magic Schools | |||
| | |||
| | |||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Description=Each turn {{Pos|runic boulders}} drain {{c|energy|6}} Energy from every adjacent enemy, transfering it to the caster, and prolong their active Cooldowns by {{neg|1}} turn.<br>Enemies can only be affected by one instance of the effect. | |Description=Each turn {{Pos|runic boulders}} drain {{c|energy|6}} Energy from every adjacent enemy, transfering it to the caster, and prolong their active Cooldowns by {{neg|1}} turn.<br>Enemies can only be affected by one instance of the effect. | ||
|Passivevalue1={{c|+|+ | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1 | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus2=Power of other Magic Schools | |||
| | |||
| | |||
|#default = }} | |#default = }} | ||
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|Type=Target Object | |Type=Target Object | ||
|Range=5 | |Range=5 | ||
|Energy= | |Energy=36 | ||
|Cooldown= | |Cooldown=13 | ||
|Backfireper= | |Backfireper=40 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power, Bonus Range, Willpower | ||
|Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn the earthquake's area of effect:<br><br>Deals {{c|w| | |Description=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|2 Crushing Damage}}.<br>Burns {{c|Energy|3%}} Max Energy (but no more than {{c|Energy|10}}). <br>Has {{c|w|4%}} chance to {{c|w|Daze}} for {{c|w|3}} turns. <br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake). | ||
|Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn the earthquake's area of effect:<br><br>Deals {{c|w|((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}.<br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy<br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance ( | |Formuladesc=Destroys a runic boulder, creating an earthquake for {{c|w|8}} turns in a large area around it.<br><br>Each turn of staying in the earthquake's area of effect: <br><br>Deals {{c|w|((2 * (Magic Power + Geomantic Power)) / 100) Crushing Damage}}. <br>Burns {{c|Energy|((((3 * (Magic Power + Geomantic Power)) / 100) * Max MP) / 100)%}} Max Energy (but no more than {{c|Energy|WIL}}). <br>Has {{c|w|((4 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Daze}} for {{c|w|3}} turns.<br>Applies {{c|-|-5%}} Control Resistance and {{c|-|-10%}} Move Resistance (this effect stacks and lasts until the end of the earthquake). | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Active=passive | |Active=passive | ||
|Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance. | |Description=Prolongs the base duration of {{c|+|Earthquake}} by {{c|w|2}} turns.<br><br>All enemies within the area of {{c|+|Earthquake}} are applied with {{c|-|+10%}} Damage Taken and {{c|-|+10%}} Fumble Chance. | ||
|Passivevalue1={{c|+|+ | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1 | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus2=Power of other Magic Schools | |||
| | |||
| | |||
|#default = }} | |#default = }} | ||
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|Type=Target Tile | |Type=Target Tile | ||
|Range=5 | |Range=5 | ||
|Energy= | |Energy=42 | ||
|Cooldown= | |Cooldown=20 | ||
|Backfireper= | |Backfireper=50 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power, Bonus Range | ||
|Description=Rips a boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w| | |Description=Rips a boulder from the ground and tosses it towards a targeted tile. <br><br>The toss deals {{c|w|12 Crushing Damage}} and {{c|Arcane|3 Arcane Damage}}. <br><br>Upon hitting its target, the boulder has {{c|w|80%}} chance to inflict {{c|w|Knockback}} and {{c|w|25%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}. | ||
|Formuladesc=Rips a boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|12 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((3 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((80 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((20 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or | |Formuladesc=Rips a boulder from the ground and tosses it towards a targeted tile.<br><br>The toss deals {{c|w|12 * (((Magic Power + Geomantic Power) / 100)) Crushing Damage}} and {{c|Arcane|(((3 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}}.<br><br>Upon hitting its target, the boulder has {{c|w|((80 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((20 * (Magic Power + Geomantic Power)) / 100)%}} chance to apply {{c|w|Stun}} or {{c|w|Daze}}. <br><br>Each traveled tile increases the Damage by {{c|+|12%}} and also increases the duration of {{c|w|Stun}} or {{c|w|Daze}}. | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Type=Target Object | |Type=Target Object | ||
|Range=5 | |Range=5 | ||
|Energy= | |Energy=50 | ||
|Cooldown= | |Cooldown=24 | ||
|Backfireper= | |Backfireper=55 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Modifiers=Magic Power | |Modifiers=Magic Power, Geomantic Power, Bonus Range | ||
|Description=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|6 Arcane Damage}} and {{c|w|6 Crushing Damage}} to all targets in the area of effect. Has {{c|w|25%}} chance to inflict {{c|w|Knockback}} and {{c|w|50%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} Max Energy for each affected enemy. | |Description=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|6 Arcane Damage}} and {{c|w|6 Crushing Damage}} to all targets in the area of effect. Has {{c|w|25%}} chance to inflict {{c|w|Knockback}} and {{c|w|50%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} Max Energy for each affected enemy. | ||
|Formuladesc=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|((6 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}} and {{c|w|(6 * ((Magic Power + Geomantic Power)) / 100) Crushing Damage}} to all targets in the area of effect. Has {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy. | |Formuladesc=Destroys a runic boulder, blowing it to pieces.<br><br>Deals {{c|Arcane|((6 * (1 + (Geomantic Power / 100))) * Magic Power) / 100) Arcane Damage}} and {{c|w|(6 * ((Magic Power + Geomantic Power)) / 100) Crushing Damage}} to all targets in the area of effect. Has {{c|w|((25 * (Magic Power + Geomantic Power)) / 100)%}} chance to inflict {{c|w|Knockback}} and {{c|w|((50 * (Magic Power + Geomantic Power)) / 100)%}} chance to {{c|w|Stun}}.<br><br>Replenishes {{c|Energy|5%}} of Max Energy for each affected enemy. | ||
|Passivevalue1={{c|+|+2%}} | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |Passivevalue2={{c|-|-1%}} | ||
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|Active=passive | |Active=passive | ||
|Description=Destroying a runic boulder to cast a spell deals {{C|Energy|10%}} Max Energy as {{c|Arcane|Arcane Damage}} to all adjacent targets. | |Description=Destroying a runic boulder to cast a spell deals {{C|Energy|10%}} Max Energy as {{c|Arcane|Arcane Damage}} to all adjacent targets. | ||
|Passivevalue1 | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1=Geomantic Power | |||
|Passivevalue2={{c|-|-1%}} | |||
| | |Passivebonus2=Power of other Magic Schools | ||
| | |||
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|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Description=Remaining on the same tile while under the effect of {{Pos|Stone Armor}} grants {{Pos|+5%}} Geomantic Power, {{Pos|+5%}} Energy Drain, and {{Pos|+5%}} Energy Restoration for {{W|5}} turns.<br>This effect stacks. | |Description=Remaining on the same tile while under the effect of {{Pos|Stone Armor}} grants {{Pos|+5%}} Geomantic Power, {{Pos|+5%}} Energy Drain, and {{Pos|+5%}} Energy Restoration for {{W|5}} turns.<br>This effect stacks. | ||
|Passivevalue1={{c|+|+ | |Passivevalue1={{c|+|+2.5%}} | ||
|Passivebonus1 | |Passivebonus1=Geomantic Power | ||
|Passivevalue2={{c|-|-1%}} | |||
|Passivebonus2=Power of other Magic Schools | |||
| | |||
| | |||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> |
Revision as of 20:51, 12 June 2023
Page for all Stoneshard Geomancy skill data.