Difference between revisions of "Template:Test"
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m (remove % from vision) |
m (bonus range shouldn't have %) |
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(One intermediate revision by the same user not shown) | |||
Line 20: | Line 20: | ||
|Cloaks | |Cloaks | ||
|Amulets | |Amulets | ||
|Rings = | |Rings | ||
|Tools & Traps = | |||
|#default = float:right; | |#default = float:right; | ||
}}}}{{#ifeq: {{:Weapon_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Weapon_data|{{{1}}}}}}}<!-- | }}}}{{#ifeq: {{:Weapon_data|{{{1}}}}}|Data does not exist.||{{#vardefine:Datastring|{{:Weapon_data|{{{1}}}}}}}<!-- | ||
Line 253: | Line 254: | ||
-->{{#if: {{#var:Damage Taken}} | <div style="order: 81;"> {{Translate|Damage Taken|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Taken}}>0|{{c|-|+{{#var:Damage Taken}}%}}|{{c|+|{{#var:Damage Taken}}%}}}}</span></div>| }}<!-- | -->{{#if: {{#var:Damage Taken}} | <div style="order: 81;"> {{Translate|Damage Taken|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Taken}}>0|{{c|-|+{{#var:Damage Taken}}%}}|{{c|+|{{#var:Damage Taken}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Damage Reflection}} | <div style="order: 82;"> {{Translate|Damage Reflection|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Reflection}}>0|{{c|+|+{{#var:Damage Reflection}}%}}|{{c|-|{{#var:Damage Reflection}}%}}}}</span></div>| }}<!-- | -->{{#if: {{#var:Damage Reflection}} | <div style="order: 82;"> {{Translate|Damage Reflection|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Damage Reflection}}>0|{{c|+|+{{#var:Damage Reflection}}%}}|{{c|-|{{#var:Damage Reflection}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Bonus Range}} | <div style="order: 83;"> {{Translate|Bonus Range|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bonus Range}}>0|{{c|+|+{{#var:Bonus Range}} | -->{{#if: {{#var:Bonus Range}} | <div style="order: 83;"> {{Translate|Bonus Range|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Bonus Range}}>0|{{c|+|+{{#var:Bonus Range}}}}|{{c|-|{{#var:Bonus Range}}}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Backfire Chance}} | <div style="order: 84;"> {{Translate|Backfire Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Chance}}>0|{{c|-|+{{#var:Backfire Chance}}%}}|{{c|+|{{#var:Backfire Chance}}%}}}}</span></div>| }}<!-- | -->{{#if: {{#var:Backfire Chance}} | <div style="order: 84;"> {{Translate|Backfire Chance|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Chance}}>0|{{c|-|+{{#var:Backfire Chance}}%}}|{{c|+|{{#var:Backfire Chance}}%}}}}</span></div>| }}<!-- | ||
-->{{#if: {{#var:Backfire Damage}} | <div style="order: 85;"> {{Translate|Backfire Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Damage}}>0|{{c|-|+{{#var:Backfire Damage}}%}}|{{c|+|{{#var:Backfire Damage}}%}}}}</span></div>| }}<!-- | -->{{#if: {{#var:Backfire Damage}} | <div style="order: 85;"> {{Translate|Backfire Damage|Properties}}: <span style="{{#var:FloatRight}}">{{#ifexpr:{{#var:Backfire Damage}}>0|{{c|-|+{{#var:Backfire Damage}}%}}|{{c|+|{{#var:Backfire Damage}}%}}}}</span></div>| }}<!-- |
Latest revision as of 21:45, 20 June 2023
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