Difference between revisions of "Proselyte skill data"
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Tag: Undo |
Tag: Undo |
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|Cooldown=13 | |Cooldown=13 | ||
|Requirements= | |Requirements= | ||
|Description=Delivers a strike with {{pos|+27%}} Life Drain and {{pos|+27%}} Bleed Chance. <br><br>Activates | |Description=Delivers a strike with {{pos|+27%}} Life Drain and {{pos|+27%}} Bleed Chance. <br><br>Activates the following effect for {{w|3}} turns:<br><br>{{pos|+9%}} Life Drain<br>Replenishes {{pos|6%}} Max Health and Energy each turn. | ||
|#default = }} | |#default = }} | ||
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|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
|Energy= | |Energy=13 | ||
|Cooldown=9 | |Cooldown=9 | ||
|Requirements= | |Requirements= | ||
|Description=Delivers a strike with {{neg|- | |Description=Delivers a strike with {{neg|-70%}} Damage and {{pos|+70%}} Bleed Chance. | ||
|#default = }} | |#default = }} | ||
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|Range=2 | |Range=2 | ||
|Energy=26 | |Energy=26 | ||
|Cooldown= | |Cooldown=9 | ||
|Backfireper= | |Backfireper=14 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description=Deals {{unholy| | |Description=Deals {{unholy|Unholy Damage}}, Draining Life for the same amount. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=If there's both an ally and an enemy within Vision, lose {{neg|3%}} Max Health each turn. | ||
|#default = }} | |#default = }} | ||
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|Active=active | |Active=active | ||
|Type=Target Object | |Type=Target Object | ||
|Range= | |Range=10 | ||
|Energy= | |Energy=13 | ||
|Cooldown= | |Cooldown=13 | ||
|Backfireper= | |Backfireper=12.50 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Marks the target with the effect, which lingers until the caster's death: <br><br>The caster replenishes {{C|Energy|3%}} Max Energy for each missing health of the affected target's Max Health. <br><br> Whenever the target affected by this effect takes Damage, the caster gains {{pos|+15%}} Magic Power and their active cooldowns are reduced by {{w|2}} turns. | ||
|#default = }} | |#default = }} | ||
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|#default = }} | |#default = }} | ||
| | |Vampiric Rune= {{#switch: {{{2}}} | ||
|Active=active | |Active=active | ||
|Type=Target Tile | |Type=Target Tile | ||
|Range= | |Range=11 | ||
|Energy= | |Energy=13 | ||
|Cooldown= | |Cooldown=13 | ||
|Backfireper= | |Backfireper=12.50 | ||
|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description=Creates a | |Description=Creates a rune in a targeted tile. <br><br>When stepped on by an enemy, it deals {{unholy|Unholy Damage}}, replenishes an equal amount of Health to the caster, and permanently increases the caster Max Health by {{pos|6%}} of the victim's Max Health. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description= | |Description=Upon receiving {{neg|Damage}}, {{pos|heals}} allies within Vision for {{W|50%}} of Health lost. | ||
|#default = }} | |#default = }} | ||
Revision as of 00:06, 21 September 2023
Page for all Stoneshard Proselyte enemies skill data.