Difference between revisions of "Staff skill data"

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<noinclude>Page for all Stoneshard Staff skill data.
<noinclude>Page for all Stoneshard Staff skill data.
When adding a new skill, don't forget to add it to the list in [[Skill data]] aswell.
</noinclude><includeonly>{{#switch: {{{1}}}
</noinclude><includeonly>{{#switch: {{{1}}}


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|Requirements=- Requires a staff
|Requirements=- Requires a staff
|Description=Performs a {{W|charge}} towards the target and delivers a strike to all adjacent tiles with {{Pos|+20%}} Weapon Damage and {{Pos|+60%}} Knockback Chance.<br><br>Reduces the ability tree's cooldowns and cooldowns of all spells by {{Pos|2}} turns for each enemy {{W|knocked}} back by the strike.
|Description=Performs a {{W|charge}} towards the target and delivers a strike to all adjacent tiles with {{Pos|+20%}} Weapon Damage and {{Pos|+60%}} Knockback Chance.<br><br>Reduces the ability tree's cooldowns and cooldowns of all spells by {{Pos|2}} turns for each enemy {{W|knocked}} back by the strike.
|Formuladesc=Performs a {{W|charge}} towards the target and delivers a strike to all adjacent tiles with {{Pos|(AGL + PRC)%}} Weapon Damage and {{Pos|(40 + STR + AGL)%}} Knockback Chance.<br><br>Reduces the ability tree's cooldowns and cooldowns of all spells by {{Pos|2}} turns for each enemy {{W|knocked}} back by the strike.
|Formuladesc=Performs a {{W|charge}} towards the target and delivers a strike to all adjacent tiles with {{Pos|+(AGL + PRC)%}} Weapon Damage and {{Pos|+(40 + STR + AGL)%}} Knockback Chance.<br><br>Reduces the ability tree's cooldowns and cooldowns of all spells by {{Pos|2}} turns for each enemy {{W|knocked}} back by the strike.
|formula_raw=Weapon Damage: {{Positive| -5 + STR + AGL}}<br>Knockback Chance: {{Positive| 50 + STR + PRC}}<br>
|formula_raw=Weapon Damage: {{Positive| -5 + STR + AGL}}<br>Knockback Chance: {{Positive| 50 + STR + PRC}}<br>
|#default = }}
|#default = }}
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|Active=passive
|Active=passive
|Requirements=- Requires a staff
|Requirements=- Requires a staff
|Description=Killing enemies with staves grants {{Pos|+12%}} Crit Chance and {{Pos|+12%}} Miracle Chance for {{W|10}} turns.<br>The effect stacks up to {{W|3}} times.<br><br>Grants critical staff strikes additional {{pos|+50%}} Energy Drain and allows them to reduce all cooldowns by {{pos|1}} turn.
|Description=Killing enemies with staves grants {{Pos|+12%}} Crit Chance and {{Pos|+12%}} Miracle Chance for {{W|10}} turns.<br><br>The effect stacks up to {{W|3}} times.<br><br>Grants critical staff strikes additional {{pos|+50%}} Energy Drain and allows them to reduce all cooldowns by {{pos|1}} turn.
|#default = }}
|#default = }}


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|Requirements=- Requires a staff
|Requirements=- Requires a staff
|Description=Delivers a strike to all adjacent enemies with {{Pos|+60%}} Stagger Chance, and {{Pos|+70%}} Daze Chance.<br><br>Then allows to {{W|reposition}} to an adjacent tile.<br><br>Grants {{Pos|-10%}} Backfire Chance, {{Pos|-10%}} Abilities Energy Cost, and {{pos|-5%}} Fumble Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|Description=Delivers a strike to all adjacent enemies with {{Pos|+60%}} Stagger Chance, and {{Pos|+70%}} Daze Chance.<br><br>Then allows to {{W|reposition}} to an adjacent tile.<br><br>Grants {{Pos|-10%}} Backfire Chance, {{Pos|-10%}} Abilities Energy Cost, and {{pos|-5%}} Fumble Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|Formuladesc=Delivers a strike to all adjacent enemies with {{Pos|(40 + STR + AGL)%}} Stagger Chance, and {{Pos|(50 + STR + PRC)%}} Daze Chance.<br><br>Then allows to {{W|reposition}} to an adjacent tile.<br><br>Grants {{Pos|-10%}} Backfire Chance, {{Pos|-10%}} Abilities Energy Cost, and {{pos|-5%}} Fumble Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|Formuladesc=Delivers a strike to all adjacent enemies with {{Pos|+(40 + STR + AGL)%}} Stagger Chance, and {{Pos|+(50 + STR + PRC)%}} Daze Chance.<br><br>Then allows to {{W|reposition}} to an adjacent tile.<br><br>Grants {{Pos|-10%}} Backfire Chance, {{Pos|-10%}} Abilities Energy Cost, and {{pos|-5%}} Fumble Chance for {{W|5}} turns for each enemy hit by the strike.<br><br>The effect stacks up to {{W|3}} times.
|formula_raw=Weapon Damage: {{Positive| -10}}<br>Daze Chance: {{Positive| 50 + STR + PRC}}<br>Stagger Chance: {{Positive| 35 + STR + AGL}}<br>
|formula_raw=Weapon Damage: {{Positive| -10}}<br>Daze Chance: {{Positive| 50 + STR + PRC}}<br>Stagger Chance: {{Positive| 35 + STR + AGL}}<br>
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly>

Latest revision as of 16:04, 14 July 2025

Page for all Stoneshard Staff skill data.

When adding a new skill, don't forget to add it to the list in Skill data aswell.