Difference between revisions of "Electromancy skill data"

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<noinclude>Page for all Stoneshard Electromancy skill data.
<noinclude>Page for all Stoneshard Electromancy skill data.
When adding a new skill, don't forget to add it to the list in [[Skill data]] aswell.
</noinclude><includeonly>{{#switch: {{{1}}}
</noinclude><includeonly>{{#switch: {{{1}}}


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|Energy=10
|Energy=10
|Cooldown=2
|Cooldown=2
|Backfireper=25
|Backfireper=5
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power, Bonus Range
|Modifiers=Magic Power, Electromantic Power, Bonus Range
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|Energy=20
|Energy=20
|Cooldown=10
|Cooldown=10
|Backfireper=10
|Backfireper=-10
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
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|Energy=24
|Energy=24
|Cooldown=14
|Cooldown=14
|Backfireper=30
|Backfireper=10
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
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|Energy=26
|Energy=26
|Cooldown=12
|Cooldown=12
|Backfireper=35
|Backfireper=15
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
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|Energy=50
|Energy=50
|Cooldown=26
|Cooldown=26
|Backfireper=70
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
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|Energy=36
|Energy=36
|Cooldown=16
|Cooldown=16
|Backfireper=40
|Backfireper=25
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power, Bonus Range
|Modifiers=Magic Power, Electromantic Power, Bonus Range
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|Energy=60
|Energy=60
|Cooldown=30
|Cooldown=30
|Backfireper=50
|Backfireper=33
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power, Bonus Range
|Modifiers=Magic Power, Electromantic Power, Bonus Range
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|#default = }}
|#default = }}


|Resonance Cascade = {{#switch: {{{2}}}
|Chain Reaction = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Casting this ability tree´s spells has {{W|20%}} chance to apply a random target within Vision with {{W|3}} turns of {{Neg|"Resonance"}} if it isn't already affected by it.<br><br>If there are no such targets, has 20% chance to affect a random {{c|Shock|Resonating}} target within Vision, prolonging the duration of its {{Neg|"Resonance"}} or {{Neg|"Impulse"}} by {{W|3}} turns.
|Description=Casting this ability tree's spells applies all affected targets with {{Neg|-5%}} Shock Resistance for {{W|8}} turns per each {{c|Shock|Resonating}} target within Vision.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1= Electromantic Power
|Passivebonus1= Electromantic Power
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|#default = }}
|#default = }}


|Chain Reaction = {{#switch: {{{2}}}
|Resonance Cascade = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Casting this ability tree's spells applies all affected targets with {{Neg|-5%}} Shock Resistance for {{W|8}} turns per each {{c|Shock|Resonating}} target within Vision.
|Description=Casting this ability tree´s spells has {{W|20%}} chance to apply a random target within Vision with {{W|3}} turns of {{Neg|"Resonance"}} if it isn't already affected by it.<br><br>If there are no such targets, has 20% chance to affect a random {{c|Shock|Resonating}} target within Vision, prolonging the duration of its {{Neg|"Resonance"}} or {{Neg|"Impulse"}} by {{W|3}} turns.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1= Electromantic Power
|Passivebonus1= Electromantic Power

Latest revision as of 16:05, 14 July 2025

Page for all Stoneshard Electromancy skill data.

When adding a new skill, don't forget to add it to the list in Skill data aswell.