Difference between revisions of "Undead skill data"
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Mindwitness (talk | contribs) (Added Restless Souls) |
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<noinclude>Page for all Stoneshard Undead enemies skill data. | <noinclude>Page for all Stoneshard Undead enemies skill data. | ||
When adding a new skill, don't forget to add it to the list in [[Skill data]] aswell. | |||
</noinclude><includeonly>{{#switch: {{{1}}} | </noinclude><includeonly>{{#switch: {{{1}}} | ||
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|Backfiredmg=0 | |Backfiredmg=0 | ||
|Requirements= | |Requirements= | ||
|Description=Reanimates all slain Undead within {{W|6}} tiles, replenishing them {{pos|33%}} Max Health and {{c|Energy|33%}} Max Energy. <br><br>The reanimated undead's Armor Durability is set to {{W|0%}}, and all its abilities are put on cooldown | |Description=Reanimates all slain Undead within {{W|6}} tiles, replenishing them {{pos|33%}} Max Health and {{c|Energy|33%}} Max Energy. <br><br>The reanimated undead's Armor Durability is set to {{W|0%}}, and all its abilities are put on cooldown. | ||
|#default = }} | |#default = }} | ||
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|Requirements= | |Requirements= | ||
|Description= Summons a {{W|Wraith}} on the targeted tile. The {{W|Wraith's}} power depends on the number of {{pos|"Stolen Essence"}} stacks.<br><br>Using the ability removes {{pos|"Stolen Essence"}}. | |Description= Summons a {{W|Wraith}} on the targeted tile. The {{W|Wraith's}} power depends on the number of {{pos|"Stolen Essence"}} stacks.<br><br>Using the ability removes {{pos|"Stolen Essence"}}. | ||
|#default = }} | |||
|Restless Souls= {{#switch: {{{2}}} | |||
|Active=passive | |||
|Description= If there are enemies within Vision, every {{W|21}} turns summons a {{W|Wraith}} on an adjacent tile (up to {{W|3}}), the strength of which is equal to the Dungeon's {{W|Danger Level}}. <br><br>The time between summonings depends on the Dungeon's {{W|Danger Level}}. | |||
|#default = }} | |||
|Fall of Giants= {{#switch: {{{2}}} | |||
|Active=passive | |||
|Description= When Health drops below {{neg|85%}}, {{neg|50%}}, {{neg|45%}}, {{neg|30%}}, and {{neg|15%}} for the first time, puts {{W|"Mighty Swing"}} on a 2 turns cooldown and causes {{W|Stagger}}. | |||
|#default = }} | |||
|Unsteady Gait= {{#switch: {{{2}}} | |||
|Active=passive | |||
|Description= Moving to other tile grants {{neg|-5%}} {{W|Weapon Damage}}, {{neg|+5%}} Fumble Chance, and {{neg|-5%}} Accuracy for 5 turns.<br><br>The effect stacks up to 5 times. | |||
|#default = }} | |||
|Last Stand= {{#switch: {{{2}}} | |||
|Active=spell | |||
|Type=No Target | |||
|Energy=10 | |||
|Cooldown=79 | |||
|Requirements= | |||
|Description=Makes a huge amount of {{w|noise}}. Reanimates all slain Restless within {{w|15}} tiles, replenishing them {{pos|50%}} Max Health and {{c|Energy|50%}} Max Energy, as well as granting {{pos|-10%}} Fumble Chance, {{w|+5%}} Crit Chance, {{pos|+10%}} Accuracy for {{w|9}} turns. | |||
The reanimated Undead's Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown. | |||
Spotting an enemy puts the skill on cooldown. Reduces the skill's cooldown by {{pos|10%}} for each degree of {{neg|Injury}}. | |||
|#default = }} | |||
|Tis But a Scratch!= {{#switch: {{{2}}} | |||
|Active=passive | |||
|Description= Once per {{w|15}} turns, receiving a {{neg|Light}} or {{neg|Medium Injury}} improves the Condition of affected body part up to {{w|100%}} and replenishes {{pos|15%}} Max Health. | |||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> | |#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude> | ||
Latest revision as of 14:25, 22 July 2025
Page for all Stoneshard Undead enemies skill data.
When adding a new skill, don't forget to add it to the list in Skill data aswell.