Difference between revisions of "Pessimism"

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(Change Despair desc into Pessimism)
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Revision as of 20:59, 17 August 2025


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Pessimism is a State of mind.


Trigger:

  • No enemies nearby.
  • Motivation below 50%, while Sanity above 50%


Pessimism
State
Healing Efficiency
-[0.3*Morale]%
Fortitude
-[0.3*Morale]%
Experience Gain
-10%
Fatigue Resistance
-[0.3*Morale]%
Sit. Morale Change
-0.01%

The penalties of Fortitude, Healing Efficiency, and Fatigue Resistance depend on Morale . Replenishing Situational Morale with consumables temporarily removes the effect.


Pessimism