Difference between revisions of "Mushroom"

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Revision as of 07:03, 22 August 2025

Mushroom is a type of food that also Ingredients, which mean item that intended to be used for cooking and/or crafting. As the latter is not implemented in game yet, all ingredients are able of being used only as consumables and cooking.

List of Mushroom

The following table includes all ingredients.

Item Inv. slots PriceGold.png Subcategory Properties Uses Description
Azurecap
Azurecap
1×1 40 Mushroom
Hunger Change: -0.01% (480 t)
Thirst: -3%
Thirst Change: -0.02% (480 t)
Energy Restoration: +5% (480 t)
Fatigue Resistance: +10% (480 t)
 
 
Restoration replenishes twice as much Energy per tick for 360 turns.
1 Glows faintly in the dark - it's said azurecaps do so by capturing and retaining moonlight.
Chanterelle
Chanterelle
1×1 3 Mushroom
Hunger: -0.01% (45 t)
 
1 It has the faintest either fruity or earthy aroma.
Death Cap
Death Cap
1×1 2 Mushroom
Hunger Change: -0.01% (45 t)
Intoxication Change: +1% (45 t)
Nausea Chance: +100%
Posining Chance: +100%
 
1 It claimed many lives of careless mushroomers.
Fly Agaric
Fly Agaric
1×1 2 Mushroom
Hunger Change: -0.01% (60 t)
Pain Change: -0.25% (60 t)
Pain Resistance: +10% (60 t)
Intoxication Change: +0.5% (60 t)
Poisoning Chance: +20%
Situational Sanity: -4%
 
 
1 Not as deceptive as a death cap, it's easily recognizable by its bright colors.
Marble Truffle
Marble Truffle
1×1 50 Mushroom
Hunger Change: -0.01% (480 t)
Intoxication Resistance: +25% (480 t)
Situational Morale: +1%
Diet Morale: +1%
Immunity: +4%
Immunity Change: +0.02% (480 t)
 
Increases the effectiveness of Immunity when recovering from Intoxication by 100% for 360 turns.
1 Marble truffles are more than just a rare delicacy, coveted by chefs and majordomos for their exquisite flavor - they're also a treasure trove of vital nutrients.
Morel
Morel
1×1 2 Mushroom
Hunger Change: -0.01% (45 t)
Immunity Change: +0.02% (45 t)
 
1 A peculiarly shaped mushroom with a uniquely distinct sponge-like cap.
Pale Puffball
Pale Puffball
1×1 30 Mushroom
Hunger Change: -0.01% (90 t)
Thirst: +5%
Intoxication Change: +0.75% (90 t)
Poisoning Chance: +75%
 
When thrown, deals 6 Poison Damage and with 120% chance Confuses or Staggers the target.

Creates a spore cloud with similar effects on the target's tile, which persists for 4-6 turns.
1 The pale puffball is highly poisonous - there's a documented case of a hired assassin eliminating a target by generously dispersing its sporesthroughout their bedroom.
Penny Bun
Penny Bun
1×1 6 Mushroom
Hunger Change: -0.02% (45 t)
Fatigue Change: -0.01% (45 t)
 
1 Penny buns are a source of healthy sustenance. And they taste splendidly to boot.
Pinecap
Pinecap
1×1 2 Mushroom
Hunger Change: -0.01% (45 t)
Intoxication Change: -0.03% (45 t)
 
1 Pinecaps are distant relatives of penny buns. Herbalists insist that when consumed raw, they can absorb poisons and make you feel more energetic.