Difference between revisions of "Anxiety"
Jump to navigation
Jump to search
(Adjusted infobox code formatting.) |
m |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{C|State|State}} | |ConditionType = {{C|State|State}} | ||
|Properties1 = | |Properties1 = Dodge Chance|Values1 = {{C|+|+5%}} | ||
|Properties2 = | |Properties2 = Damage Taken|Values2 = {{C|+|-5%}} | ||
| | |PropertyText = Strikes and shots grant {{c|-|+3%}} Fumble Chance and {{c|-|-3%}} Accuracy. Misses and fumbled strikes or shots {{c|+|reset}} this penalty. | ||
| | |||
| | Using spells grants {{c|-|+6%}} Backfire Chance. Miscasting a spell {{c|+|resets}} this penalty. | ||
| | |||
|Description = | Both effects stack up to {{c|light brown|5}} times. | ||
Has {{c|light brown|20%}} chance to put random {{c|light brown|Attack}} skill on a {{c|-|1}} turn cooldown. | |||
|Description = | |||
|#default = | |#default = | ||
}}</includeonly><noinclude>{{stub}}'''Anxiety''' is a {{C|State|'''State'''}} of mind. | }}</includeonly><noinclude>{{stub}}'''Anxiety''' is a {{C|State|'''State'''}} of mind. | ||
| Line 13: | Line 16: | ||
{{C|White|'''Trigger:'''}} | {{C|White|'''Trigger:'''}} | ||
* | * Has high health and multiple enemies nearby | ||
* | * Morale below {{c|-|50%}}, while Sanity above {{c|+|50%}}. | ||
Latest revision as of 06:17, 24 August 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Anxiety is a State of mind.
Trigger:
- Has high health and multiple enemies nearby
- Morale below 50%, while Sanity above 50%.
Anxiety
State
Strikes and shots grant +3% Fumble Chance and -3% Accuracy. Misses and fumbled strikes or shots reset this penalty.
State
Dodge Chance
+5%
Damage Taken
-5%
Strikes and shots grant +3% Fumble Chance and -3% Accuracy. Misses and fumbled strikes or shots reset this penalty.
Using spells grants +6% Backfire Chance. Miscasting a spell resets this penalty.
Both effects stack up to 5 times.
Has 20% chance to put random Attack skill on a 1 turn cooldown.