Difference between revisions of "Anxiety"
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{{C|White|'''Trigger:'''}} | {{C|White|'''Trigger:'''}} | ||
* | * Has high health and multiple enemies nearby | ||
* | * Morale below {{c|-|50%}}, while Sanity above {{c|+|50%}}. | ||
Latest revision as of 06:17, 24 August 2025
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Anxiety is a State of mind.
Trigger:
- Has high health and multiple enemies nearby
- Morale below 50%, while Sanity above 50%.
Anxiety
State
Strikes and shots grant +3% Fumble Chance and -3% Accuracy. Misses and fumbled strikes or shots reset this penalty.
State
Dodge Chance
+5%
Damage Taken
-5%
Strikes and shots grant +3% Fumble Chance and -3% Accuracy. Misses and fumbled strikes or shots reset this penalty.
Using spells grants +6% Backfire Chance. Miscasting a spell resets this penalty.
Both effects stack up to 5 times.
Has 20% chance to put random Attack skill on a 1 turn cooldown.