Difference between revisions of "Delirium"
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(Add Delirium psyche state) |
Mindwitness (talk | contribs) (Added info about randomized experience) |
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|Description = | |Description = | ||
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}}</includeonly><noinclude>{{stub}}''' | }}</includeonly><noinclude>{{stub}}'''Delirium''' is a {{C|State|'''State'''}} of mind. | ||
{{C|White|'''Trigger:'''}} | {{C|White|'''Trigger:'''}} | ||
* High health and many enemies nearby. | * High health and many enemies nearby. | ||
* Morale below {{C|-|50%}} and Sanity below {{C|-|50%}}, | * [[Morale]] below {{C|-|50%}} and [[Sanity]] below {{C|-|50%}}, | ||
{{ {{{1|Tooltip hover box}}}|title= {{Condition}}}} | {{ {{{1|Tooltip hover box}}}|title= {{Condition}}}} | ||
Delirium also heavily randomizes all received [[Experience]] (from {{C|-|-50%}} to {{C|+|+20%}}), regardless of its source. | |||
==See Also== | |||
* [[Psyche]] | |||
[[Category:Condition]] | [[Category:Condition]] | ||
</noinclude> | </noinclude> | ||
Latest revision as of 10:31, 1 December 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Delirium is a State of mind.
Trigger:
Delirium also heavily randomizes all received Experience (from -50% to +20%), regardless of its source.
