Difference between revisions of "Optimism"
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old>Realpsojed (Changed category.) |
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'''Optimism''' is a | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|State}} | |||
|Properties1 = Pain Change | |||
|Values1 = {{pos|-0.01%}} | |||
|Properties2 = Fortitude | |||
|Values2 = {{pos|-0.2}} * Fortitude | |||
|Properties3 = Experience Gain | |||
|Values3 = {{pos|+10%}} | |||
|Properties4 = Fatigue Resistance | |||
|Values4 = {{pos|+10%}} | |||
|Properties5 = Sit. Morale Change | |||
|Values5 = {{pos|+0.01%}} | |||
|PropertyText = The bonus to Fortitude depends on {{C|Light Brown|Morale}}. | |||
|#default = | |||
}}</includeonly><noinclude>{{stub}}'''Optimism''' is a '''{{C|State}}''' of mind. | |||
{{C|White|'''Trigger:'''}} | |||
* No enemies nearby | |||
Morale | * Morale and Sanity above '''50%''' | ||
{{/Tooltip}} | |||
[[Category:Condition]] | [[Category:Condition]] | ||
</noinclude> | |||
Latest revision as of 19:30, 17 August 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Optimism is a State of mind.
Trigger:
- No enemies nearby
- Morale and Sanity above 50%
