Difference between revisions of "Ranger's Grit"
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'''Ranger's Grit''' is [[Dirwin]]'s baseline [[trait]]. | |||
{{ {{{1|Tooltip hover box}}} | |||
|title= Starts the game with '''"[[Make a Halt]]"''' already learned. | |||
Grants '''"[[Butchering]]"''' {{Positive|20%}} chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by {{Positive|1%}} and grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Den or Hunting Ground visited for the first time. | |||
Grants {{Positive|1}} Ability Point for every '''3''' learned '''"[[Survival (skill tree)|Survival]]"''' abilities. | |||
}} | |||
==See Also== | |||
[[Traits]] | |||
[[Category:Traits]] | |||
Latest revision as of 16:19, 20 November 2025
Ranger's Grit is Dirwin's baseline trait.
Starts the game with "Make a Halt" already learned.
Grants "Butchering" 20% chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by 1% and grants +1% Experience Gain (up to +15%) for each Den or Hunting Ground visited for the first time.
Grants 1 Ability Point for every 3 learned "Survival" abilities.