Difference between revisions of "Ranger's Grit"

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m (Cyborgwars moved page Renger's Grit to Ranger's Grit without leaving a redirect: Wrong name)
 
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The first time an enemy enters your Vision, they receive -10% Dodge Chance and +10% Damage Taken for 10 turns.
'''Ranger's Grit''' is [[Dirwin]]'s baseline [[trait]].
 
{{ {{{1|Tooltip hover box}}}
|title= Starts the game with '''"[[Make a Halt]]"''' already learned.
 
 
Grants '''"[[Butchering]]"''' {{Positive|20%}} chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by {{Positive|1%}} and grants {{Positive|+1%}} Experience Gain (up to {{Positive|+15%}}) for each Den or Hunting Ground visited for the first time.
 
 
Grants {{Positive|1}} Ability Point for every '''3''' learned '''"[[Survival (skill tree)|Survival]]"''' abilities.
}}


==See Also==
==See Also==

Latest revision as of 16:19, 20 November 2025

Ranger's Grit is Dirwin's baseline trait.

Starts the game with "Make a Halt" already learned.


Grants "Butchering" 20% chance to harvest pelts, regardless of the damage type used to kill the animal. Increases this chance by 1% and grants +1% Experience Gain (up to +15%) for each Den or Hunting Ground visited for the first time.


Grants 1 Ability Point for every 3 learned "Survival" abilities.

See Also

Traits