Difference between revisions of "Anxiety"
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{C|State|State}} | |ConditionType = {{C|State|State}} | ||
|Properties1 = Willpower | |Properties1 = Willpower|Values1 = {{C|-|-[0.2*WIL]}} | ||
|Values1 = {{C|-|- | |Properties2 = Fumble Chance|Values2 = {{C|-|+10%}} | ||
| | |Properties3 = Fortitude|Values3 = {{C|-|-20%}} | ||
| | |Properties4 = Sanity Change|Values4 = {{C|-|-0.02%}} | ||
| | |Properties5 = Psionic Resistance|Values5 = {{C|-|-30%}} | ||
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|PropertyText = | |PropertyText = | ||
|Description = You feel like something terrible is about to happen... | |Description = You feel like something terrible is about to happen... | ||
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{{C|White|'''Trigger:'''}} | {{C|White|'''Trigger:'''}} | ||
* Requires Apathy. | * Requires [[Apathy]]. | ||
* The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state. | * The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state. | ||
Latest revision as of 16:47, 6 November 2022
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Anxiety is a State of mind.
Trigger:
- Requires Apathy.
- The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state.