Difference between revisions of "Anxiety"

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old>Realpsojed
(updated values)
(Adjusted infobox code formatting.)
 
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType = {{C|State|State}}
|ConditionType = {{C|State|State}}
|Properties1 = Willpower
|Properties1 = Willpower|Values1 = {{C|-|-[0.2*WIL]}}
|Values1 = {{C|-|-20%}}
|Properties2 = Fumble Chance|Values2 = {{C|-|+10%}}
|Properties3 = Fumble Chance
|Properties3 = Fortitude|Values3 = {{C|-|-20%}}
|Values3 = {{C|-|+10%}}
|Properties4 = Sanity Change|Values4 = {{C|-|-0.02%}}
|Properties4 = Fortitude
|Properties5 = Psionic Resistance|Values5 = {{C|-|-30%}}
|Values4 = {{C|-|-20%}}
|Properties5 = Sanity Change
|Values5 = {{C|-|-0.02}}
|Properties6 = Psionic Resistance
|Values6 = {{C|-|-30%}}
|PropertyText =  
|PropertyText =  
|Description = You feel like something terrible is about to happen...
|Description = You feel like something terrible is about to happen...
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{{C|White|'''Trigger:'''}}
{{C|White|'''Trigger:'''}}
* Requires Apathy.
* Requires [[Apathy]].
* The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state.
* The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state.



Latest revision as of 16:47, 6 November 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Anxiety is a State of mind.


Trigger:

  • Requires Apathy.
  • The lower your health and the lower your morality - the more worrying your character is and the higher the activation chance of this state.


Anxiety
State
Willpower
-[0.2*WIL]
Fumble Chance
+10%
Fortitude
-20%
Sanity Change
-0.02%
Psionic Resistance
-30%

You feel like something terrible is about to happen...


Anxiety