Difference between revisions of "Despair"

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(Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{C|State|State}} |Properties1 = Willpower |Values1 = {{C|-|-30%}} |Properties2 = Vision |Values2 = {{C|-|-2}} |Properties3 =...")
 
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|ConditionType = {{C|State|State}}
|ConditionType = {{C|State|State}}
|Properties1 = Willpower
|Properties1 = Willpower
|Values1 = {{C|-|-30%}}
|Values1 = {{C|-|-[0.3*WIL]}}
|Properties2 = Vision
|Properties2 = Vision
|Values2 = {{C|-|-2}}
|Values2 = {{C|-|-2}}
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|Values4 = {{C|-|-30%}}
|Values4 = {{C|-|-30%}}
|Properties5 = Sanity Change
|Properties5 = Sanity Change
|Values5 = {{C|-|-0.033}}
|Values5 = {{C|-|-0.033%}}
|Properties6 = Damage Received
|Properties6 = Damage Received
|Values6 = {{C|-|+10%}}
|Values6 = {{C|-|+10%}}
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{{C|White|'''Trigger:'''}}
{{C|White|'''Trigger:'''}}
* Requires Anxiety.
* Requires [[Anxiety]].
* The activation chance depends on health, morale, hunger, pain, thirst and toxicity levels. The worse your character feels in general, the faster he will fall into despair.
* The activation chance depends on [[health]], [[morale]], [[hunger]], [[intoxication]], [[pain]] and [[thirst]] levels. The worse your character feels in general, the faster he will fall into despair.





Latest revision as of 21:37, 21 November 2021


This article is a stub. You can help Stoneshard wiki by expanding it.

Despair is a State of mind.


Trigger:


Despair
State
Willpower
-[0.3*WIL]
Vision
-2
Fumble Chance
+15%
Fortitude
-30%
Sanity Change
-0.033%
Damage Received
+10%

It's all over. Only death lies ahead, you see it clearly now.


Despair