Difference between revisions of "Severe Leg Injury (Stabilized)"
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old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |ConditionType = {{c|Physical|Wound}} |Properties1 = Pain Limit |Values1 = {{c|-|+25}} |Properties2 = Dodge Chance |Values2 = {{c|-|-20%}} |Pr...") |
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<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
|ConditionType = {{c|Physical|Wound}} | |ConditionType = {{c|Physical|Wound}} | ||
|Properties1 = | |Properties1 = Move Resistance | ||
|Values1 = {{c|-| | |Values1 = {{c|-|-35%}} | ||
|Properties2 = | |Properties2 = Swimming Cost | ||
|Values2 = {{c|-| | |Values2 = {{c|-|+3}} | ||
|Properties3 = | |Properties3 = Pain Limit | ||
|Values3 = {{c|-| | |Values3 = {{c|-|+35}} | ||
|Properties4 = | |Properties4 = Dodge Chance | ||
|Values4 = {{c|-| | |Values4 = {{c|-|-30%}} | ||
|Properties5 = Energy | |Properties5 = Healing Efficiency | ||
| | |Values5 = {{c|-|-15%}} | ||
|PropertyText = | |Properties6 = Energy | ||
|Values6 = {{c|-|[-0.2*Max Energy]}} | |||
|PropertyText = Injury is stabilized and no longer causes Pain to accumulate. | |||
|Description = | |Description = | ||
|#default = | |#default = | ||
}}</includeonly><noinclude>{{stub}} | }}</includeonly><noinclude>{{stub}} | ||
'''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when heavily damaged left or right leg gets stabilized by using [[Splint]] or by healing over time. See [[Injuries]] for more information. | '''{{PAGENAME}}''' is a '''{{c|Physical|Wound}}''' [[condition]] applied when heavily damaged left or right leg gets stabilized by using [[Splint]] or by healing over time. See [[Injuries & Pain]] for more information. | ||
{{/Tooltip}} | {{/Tooltip}} |
Latest revision as of 12:11, 30 July 2022
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Severe Leg Injury (Stabilized) is a Wound condition applied when heavily damaged left or right leg gets stabilized by using Splint or by healing over time. See Injuries & Pain for more information.