Difference between revisions of "Sanity"
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|title= {{C|BROWN|Your character's ability to maintain a clear grasp on reality.<br><br> | |||
This stat depends on several factors:<br><br> | |||
'''Situations (50%)''' – contacts with unholy magic and its abominations, head injuries, outcomes of spellcasting, as well as the influence of certain effects and consumables.<br> | |||
'''Lifestyle (35%)''' – social interactions and entertainment: completing Contracts, learning news and rumors, praying, cooking, and crafting.<br> | |||
'''Rest (15%)''' – sufficient and regular sleep.<br><br> | |||
Sanity below {{neg|50%}} results in negative Psyche states.}} | |||
}} | |||
<noinclude>[[Category:Attributes]]</noinclude> | |||
[[Category:Attributes]] | |||
Latest revision as of 01:55, 22 August 2025
Your character's ability to maintain a clear grasp on reality.
This stat depends on several factors:
Situations (50%) – contacts with unholy magic and its abominations, head injuries, outcomes of spellcasting, as well as the influence of certain effects and consumables.
Lifestyle (35%) – social interactions and entertainment: completing Contracts, learning news and rumors, praying, cooking, and crafting.
Rest (15%) – sufficient and regular sleep.
Sanity below 50% results in negative Psyche states.