Difference between revisions of "Freezing Stiff"

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m (Gura moved page Frozen to Freezing Stiff: Condition was renamed in game)
(Update values)
 
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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical}}
|ConditionType =  {{c|Physical}}
|Properties1 = Fire Resistance
|Properties1 = Accuracy
|Values1 = {{c|+|+30%}}
|Values1 = {{c|-|-15%}}
|Properties2 = Shock Resistance
|Properties2 = Fumble Chance
|Values2 = {{c|-|-25%}}
|Values2 = {{c|-|+15%}}
|Properties3 = Crushing Resistance
|Properties3 = Backfire Chance
|Values3 = {{c|-|-20%}}
|Values3 = {{c|-|+15%}}
|Properties4 = Counter Chance
|Values4 = {{c|-|-15%}}
|Properties5 = Frost Resistance
|Values5 = {{c|-|-25%}}
|Properties6 = Swimming Cost
|Values6 = {{c|-|+20}}
|PropertyText =  
|PropertyText =  
|Description =
|Description =

Latest revision as of 21:54, 21 March 2023


This article is a stub. You can help Stoneshard wiki by expanding it.

Freezing Stiff is a Physical condition that has a chance of being applied when taking Frost Damage. It is also applied for 7 turns after drinking the Potion of Frost. When the effect fades, the affected character gains Wet for 30 turns.

Freezing Stiff
Physical
Accuracy
-15%
Fumble Chance
+15%
Backfire Chance
+15%
Counter Chance
-15%
Frost Resistance
-25%
Swimming Cost
+20


Freezing Stiff