Difference between revisions of "Sword skill data"

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|Cleaving Strike= {{#switch: {{{2}}}
|Cleaving Strike= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Area, 3 Tiles
|Type=Target Area, 3 Tiles
|Range=1
|Range=1
|Energy=12
|Energy=16
|Cooldown=8
|Cooldown=8
|Modifiers=Strength, Agility
|Modifiers=Strength, Agility
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Delivers a strike to three adjacent targets with {{Positive|+35%}} Bodypart Damage and {{Positive|+35%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy hit.
|Description=Delivers a strike to three adjacent targets with {{Positive|+25%}} Bodypart Damage and {{Positive|+50%}} Bleed Chance.<br><br>Grants {{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy within the skill's area of effect.
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(10 + (2.5 * STR))%}} Bodypart Damage and {{Positive|+(15 + (2 * AGL))%}} Bleed Chance.<br><br>Provides {{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy hit.
|Formuladesc=Delivers a strike to three adjacent targets with {{Positive|+(15 + STR)%}} Bodypart Damage and {{Positive|+(30 + (2 * AGL))%}} Bleed Chance.<br><br>Grants{{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy within the skill's area of effect.
|Hiddenvalue1={{Pos|+10%}}
|Enemydesc=Delivers a strike to three adjacent targets with {{Positive|+{{#expr: 15 + {{EnemyAttributes|STR}}}}%}} Bodypart Damage and {{Positive|+{{#expr: 30 + (2 * {{EnemyAttributes|AGL}})}}%}} Bleed Chance.<br><br>Grants {{Positive|+10%}} Counter Chance for {{W|4}} turns for each enemy within the skill's area of effect.
|Hiddenbonus1= Accuracy
|formula_raw=Bodypart Damage: {{Positive| 10 + STR}}<br>Bleeding Chance: {{Positive| 20 + 2 * AGL}}<br>
|Hiddenvalue2={{Pos|-15%}}
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Formula1=test
|Formula2=uh
|#default = }}
|#default = }}


|Keeping Distance= {{#switch: {{{2}}}
|Keeping Distance= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Tile
|Type=Target Tile
|Range=1
|Range=1
|Energy=10
|Energy=14
|Cooldown=6
|Cooldown=10
|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description={{W|Retreats}} a tile back.<br><br>If the next turn the emptied tile is occupied by an enemy, performs an attack with {{Positive|+35%}} Stagger Chance and {{Positive|+50%}} Bleed Chance.
|Description={{W|Repositions}} to an adjacent tile.<br><br>If the next turn the emptied tile is occupied by an enemy, deliver a free strike to them with {{Positive|+50%}} Stagger Chance and {{Positive|+10%}} Crit Chance.
|Formuladesc={{W|Retreats}} a tile back.<br><br>If the next turn the emptied tile is occupied by an enemy, performs an attack with {{Positive|+(20 + (1.5 * STR))%}} Stagger Chance and {{Positive|+((20 + (2 * AGL)) + PRC)%}} Bleed Chance.
|Formuladesc={{W|Repositions}} to an adjacent tile.<br><br>If the next turn the emptied tile is occupied by an enemy, deliver a free strike to them with {{Positive|+(35 + (1.5 * STR))%}} Stagger Chance and {{Positive|+((0.5 * AGL) +(0.5 * PRC))%}} Crit Chance.
|Hiddenvalue1={{Pos|+10%}}
|formula_raw=Stagger Chance: {{Positive| 20 + 1.5 * STR}}<br>Crit Chance: {{Positive| 0.25 * AGL + 0.5 * PRC}}<br>
|Hiddenbonus1= Accuracy
|Hiddenvalue2={{Pos|-10%}}
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Swords' durability deteriorates {{W|50%}} slower.<br>If the equipped sword's durability is {{W|75%}} or more, grants {{Pos|+5%}} Weapon Damage, {{Pos|+5%}} Crit Chance, and {{Pos|+10%}} Crit Efficiency.
|Description=If the equipped {{W|sword's}} Durability is above {{W|85%}}, grants sword strikes {{Pos|+5%}} Weapon Damage and {{Pos|+10%}} Crit Efficiency.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1=  Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|-3%}}
|Passivebonus2= Fumble Chance
|#default = }}
|#default = }}


|Fencer's Stance= {{#switch: {{{2}}}
|Fencer's Stance= {{#switch: {{{2}}}
|Active=active
|Active=stance
|Type=No Target
|Type=No Target
|Energy=10
|Energy=12
|Cooldown=10
|Cooldown=10
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description={{W|Stance skill.}} Activates the following effect for {{W|6}} turns:<br><br>{{Pos|+7.5%}} Block Chance<br>{{Pos|+5%}} Counter Chance<br>{{Pos|+5%}} Weapon Damage<br>{{Pos|+7.5%}} Dodge Chance<br><br>Using this ability tree's skills grants {{Pos|1}} stack of the effect (up to {{W|4}} stacks).<br><br>Basic sword attacks prolong the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), but decrease its number of stacks by {{Neg|1}}.
|Description=Activates {{Pos|"Fencer Stance"}} for {{W|12}} turns:<br><br>{{Pos|+5%}} Counter Chance <br>{{Pos|+7.5%}} Block Chance <br>{{Pos|+7.5%}} Dodge Chance <br>{{Pos|+5%}} Weapon Damage <br><br>Using this ability tree's skills grants an extra stack of the effect (up to {{W|IV}} stacks).<br><br>Basic sword strikes prolong the duration of the effect by {{Pos|1}} turn (up to {{W|15}} turns), but decrease its number of stacks.<br><br>Only one {{W|Stance}} effect can be active at a time.
|Passivevalue1={{Pos|-2.5%}}
|formula_raw=Weapon Damage: {{Positive| Weapon Damage - 10}}<br>
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Using this ability tree's skills grants {{pos|+20%}} Energy Restoration for {{W|4}} turns.
|Description=Using the ability tree's skills grants {{pos|+20%}} Energy Restoration for {{W|3}} turns. <br><br> The effect stacks up to {{W|3}} times.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5}}
|Passivebonus2= Max Energy
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Sword attacks gain {{Pos|+3%}} Crit Chance and {{Pos|+5%}} Weapon Damage for each {{Neg|Bleeding}} affecting the target.<br><br>Killing a {{Neg|Bleeding}} enemy reduces this ability tree's active Cooldowns by {{W|2}} turns.
|Description=Grants sword strikes {{Pos|+4%}} Crit Chance and {{Pos|+5%}} Weapon Damage for each {{Neg|Bleeding}} affecting the target.<br><br>Killing a {{Neg|Bleeding}} enemy reduces this ability tree's cooldowns by {{W|2}} turns.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Bleed Chance
|#default = }}
|#default = }}


|Onrush= {{#switch: {{{2}}}
|Onrush= {{#switch: {{{2}}}
|Active=active
|Active=attack/charge
|Type=Target Object
|Type=Target Object
|Range=4
|Range=4
|Energy=20
|Energy=24
|Cooldown=8
|Cooldown=12
|Modifiers=Strength, Agility, Perception
|Modifiers=Strength, Agility, Perception
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Rushes towards the target to deliver a strike with {{Positive|+30%}} Damage and {{Positive|+30%}} Armor Penetration.<br><br>Applies the target {{Negative|-33%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Description=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|+20%}} Weapon Damage and {{Positive|+15%}} Armor Penetration.<br><br>If the strike does damage, applies the target with {{Negative|-15%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Formuladesc=Rushes towards the target to deliver a strike with {{Positive|((10 + STR) + AGL)%}} Damage and {{Positive|((10 + AGL) + PRC)%}} Armor Penetration.<br><br>Applies the target {{Negative|-33%}} Bleed Resistance and {{Negative|+10%}} Damage Taken for {{W|4}} turns.
|Formuladesc=Performs a {{W|Charge}} towards the target and delivers a strike with {{Positive|((1.5 * STR) + (0.5 *AGL))%}} Weapon Damage and {{Positive|((0.5 * AGL) + PRC)%}} Armor Penetration.<br><br>If the strike does damage, applies the target {{Negative|-(1.5 * AGL)%}} Bleed Resistance and {{Negative|+(PRC))%}} Damage Taken for {{W|4}} turns.
|Hiddenvalue1={{Pos|+10%}}
|formula_raw=Weapon Damage: {{Positive| 1.5 * STR + 0.5 * AGL}}<br>Armor Piercing: {{Positive| 0.5 * AGL + PRC}}<br>Bleed Debuff: {{Positive| 1.5 * AGL}}<br>Damage Debuff: {{Positive| PRC}}<br>
|Hiddenbonus1= Accuracy
|Hiddenvalue2={{Pos|-15%}}  
|Hiddenbonus2= Fumble Chance
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|#default = }}
|#default = }}


Line 102: Line 73:
|Active=passive
|Active=passive
|Requirements=- Requires one-handed sword
|Requirements=- Requires one-handed sword
|Description=Each sword attack grants {{Pos|+5%}} Bleed Chance for {{W|5}} turns.<br>This effect stacks up to {{W|4}} times.
|Description=Sword strikes grants {{Pos|+7.5%}} Bleed Chance and {{Pos|+2.5%}} Armor Penetration for {{W|4}} turns.<br>The effect stacks up to {{W|4}} times.
|Passivevalue1={{Pos|-2.5%}}
|Passivebonus1= Cooldowns Duration for this ability tree
|Passivevalue2={{Pos|+5%}}
|Passivebonus2= Weapon Damage
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Latest revision as of 19:36, 14 December 2023

Page for all Stoneshard Sword skill data.