Difference between revisions of "Survival skill data"

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m (Update to 0.8.1.9)
 
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|First Aid= {{#switch: {{{2}}}
|First Aid= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Range=1
|Range=1
|Energy=10
|Energy=10
|Cooldown=60
|Cooldown=120
|Modifiers=
|Modifiers=
|Requirements=- Requires an Injury or damaged Health
|Requirements=- Requires an Injury or damaged Health
|Description={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+100%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for 90 turns. Grants {{neg|+4%}} for each degree of stabilized {{Neg|Injuries}}.<br><br>Replenishes {{Pos|10%}} Max Health. <br><br>If affected by {{Pos|"Vigor"}}, the skill also improves the Condition of all body parts by {{Pos|5%}} and doesn't increase Pain.
|Description={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+50%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for {{W|60}} turns. Grants {{neg|+4%}} Pain for each degree of stabilized {{Neg|Injuries}}.<br><br>Replenishes {{Pos|10%}} Max Health. <br><br>If affected by {{Pos|"Vigor"}}, the skill also improves the Condition of all body parts by {{Pos|5%}} and doesn't increase Pain.
|Formuladesc={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+100%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for 90 turns. Grants {{neg|+4%}} for each degree of stabilized {{Neg|Injuries}}.<br><br>Replenishes {{Pos|(VIT)%}} Max Health. <br><br>If affected by {{Pos|Vigor}}, the skill also improves the Condition of all body parts by {{Pos|5%}} and doesn't increase Pain.
|Formuladesc={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+50%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for {{W|60}} turns. Grants {{neg|+4%}} Pain for each degree of stabilized {{Neg|Injuries}}.<br><br>Replenishes {{Pos|(VIT)%}} Max Health. <br><br>If affected by {{Pos|"Vigor"}}, the skill also improves the Condition of all body parts by {{Pos|5%}} and doesn't increase Pain.
|#default = }}
|#default = }}


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|Active=passive
|Active=passive
|Requirements=
|Requirements=
|Description=Using {{W|"Examine Surroundings"}} on the surface reveals tracks of creatures located on the same map tile.<br><br>Also allows {{pos|"Examine Surroundings"}} to {{pos|hear}} every creature within the {{W|150%}} Vision radius. <br><br>Grants {{Pos|+1}} Vision and increases the passive chance hearing nearby creatures by {{pos|50%}}. <br><br>Hearing a creature permanently applies it with {{Neg|-10%}} Damage Taken and {{Neg|-5%}} Dodge Chance. <br><br>The effect doesn't stack.
|Description=Using {{W|"Examine Surroundings"}} on the surface reveals tracks of creatures located on the same map tile.<br><br>Also allows {{pos|"Examine Surroundings"}} to {{pos|hear}} every creature within the {{W|150%}} Vision radius. <br><br>Grants {{Pos|+1}} Vision and increases the passive chance hearing nearby creatures by {{pos|50%}}. <br><br>Hearing a creature permanently applies it with {{Neg|+10%}} Damage Taken and {{Neg|-5%}} Dodge Chance. <br><br>The effect doesn't stack.
|#default = }}
|#default = }}


|Will to Survive= {{#switch: {{{2}}}
|Will to Survive= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Range=1
|Range=1
|Energy=20
|Energy=20
|Cooldown=120
|Cooldown=90
|Modifiers=
|Modifiers=
|Requirements=- Requires a negative effect or damaged Health
|Requirements=- Requires a negative effect or damaged Health
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|Campfire= {{#switch: {{{2}}}
|Campfire= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Tile
|Type=Target Tile
|Range=1
|Range=1
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|Make a Halt= {{#switch: {{{2}}}
|Make a Halt= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Range=
|Range=
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|Skinning= {{#switch: {{{2}}}
|Skinning= {{#switch: {{{2}}}
|Active=Active
|Active=active
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
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|Cauterize Wounds= {{#switch: {{{2}}}
|Cauterize Wounds= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=No Target
|Type=No Target
|Range=1
|Range=1

Latest revision as of 22:30, 2 December 2023

Page for all Stoneshard Survival skill data.