Difference between revisions of "Electromancy skill data"

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(update backfire chances)
 
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Line 3: Line 3:


|Jolt = {{#switch: {{{2}}}
|Jolt = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=7
|Range=7
|Energy=10
|Energy=10
|Cooldown=2
|Cooldown=2
|Backfireper=25
|Backfireper=5
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power, Bonus Range
|Modifiers=Magic Power, Electromantic Power, Bonus Range
Line 20: Line 20:


|Impulse = {{#switch: {{{2}}}
|Impulse = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Area
|Type=Target Area
|Range=1
|Range=1
|Energy=20
|Energy=20
|Cooldown=10
|Cooldown=10
|Backfireper=10
|Backfireper=-10
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
Line 37: Line 37:


|Short Circuit = {{#switch: {{{2}}}
|Short Circuit = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=No Target
|Type=No Target
|Energy=24
|Energy=24
|Cooldown=14
|Cooldown=14
|Backfireper=30
|Backfireper=10
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
Line 53: Line 53:


|Static Field = {{#switch: {{{2}}}
|Static Field = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=No Target
|Type=No Target
|Energy=26
|Energy=26
|Cooldown=12
|Cooldown=12
|Backfireper=35
|Backfireper=15
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
Line 69: Line 69:


|Ball Lightning = {{#switch: {{{2}}}
|Ball Lightning = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=4
|Range=4
|Energy=50
|Energy=50
|Cooldown=26
|Cooldown=26
|Backfireper=70
|Backfireper=20
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power
|Modifiers=Magic Power, Electromantic Power
Line 86: Line 86:


|Chain Lightning = {{#switch: {{{2}}}
|Chain Lightning = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=6
|Range=6
|Energy=36
|Energy=36
|Cooldown=16
|Cooldown=16
|Backfireper=40
|Backfireper=25
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power, Bonus Range
|Modifiers=Magic Power, Electromantic Power, Bonus Range
Line 103: Line 103:


|Tempest = {{#switch: {{{2}}}
|Tempest = {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=6
|Range=6
|Energy=60
|Energy=60
|Cooldown=30
|Cooldown=30
|Backfireper=50
|Backfireper=33
|Backfiredmg=0
|Backfiredmg=0
|Modifiers=Magic Power, Electromantic Power, Bonus Range
|Modifiers=Magic Power, Electromantic Power, Bonus Range
Line 155: Line 155:
|#default = }}
|#default = }}


|Resonance Cascade = {{#switch: {{{2}}}
|Chain Reaction = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Casting this ability tree´s spells has {{W|20%}} chance to apply a random target within Vision with {{W|3}} turns of {{Neg|"Resonance"}} if it isn't already affected by it.<br><br>If there are no such targets, has 20% chance to affect a random {{c|Shock|Resonating}} target within Vision, prolonging the duration of its {{Neg|"Resonance"}} or {{Neg|"Impulse"}} by {{W|3}} turns.
|Description=Casting this ability tree's spells applies all affected targets with {{Neg|-5%}} Shock Resistance for {{W|8}} turns per each {{c|Shock|Resonating}} target within Vision.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1= Electromantic Power
|Passivebonus1= Electromantic Power
Line 164: Line 164:
|#default = }}
|#default = }}


|Chain Reaction = {{#switch: {{{2}}}
|Resonance Cascade = {{#switch: {{{2}}}
|Active=passive
|Active=passive
|Description=Casting this ability tree's spells applies all affected targets with {{Neg|-5%}} Shock Resistance for {{W|8}} turns per each {{c|Shock|Resonating}} target within Vision.
|Description=Casting this ability tree´s spells has {{W|20%}} chance to apply a random target within Vision with {{W|3}} turns of {{Neg|"Resonance"}} if it isn't already affected by it.<br><br>If there are no such targets, has 20% chance to affect a random {{c|Shock|Resonating}} target within Vision, prolonging the duration of its {{Neg|"Resonance"}} or {{Neg|"Impulse"}} by {{W|3}} turns.
|Passivevalue1={{c|+|+2.5%}}
|Passivevalue1={{c|+|+2.5%}}
|Passivebonus1= Electromantic Power
|Passivebonus1= Electromantic Power

Latest revision as of 11:04, 9 February 2024

Page for all Stoneshard Electromancy skill data.