User:Otogi

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Revelation

Revelation: Hastiness
Physical
Deals Unholy Damage
+33

Moving to other tiles and using maneuvers deals 33 Unholy Damage.


Revelation: Hastiness
Revelation: Misfortune
Physical
Fumbled strikes, shots and miscast spells put all abilities on a 2 turns cooldown.


Revelation: Misfortune
Revelation: Overconfidence
Physical
Using Attack skills or spells summons a random weak Wraith on an adjacent tile.


Revelation: Overconfidence
Revelation: Losses
Physical
Using or throwing items causes "Weakness", "Enervation", or Confusion for 10 turns or "Blindness" for 3 turns.


Revelation: Losses

Undead

SkillBasic StatsDescription
Defiled Remains
Defiled Remains
Defiled Remains
Spell
Type:
Target Tile
Range:
8
Energy:
18
Cooldown:
11
Creates the remains of a random skeleton on the targeted tile, dealing 13 Unholy Damage to every target adjacent to them.

The Skeleton's strength depends on the Dungeon's danger.
Aura of Undeath
Aura of Undeath
Aura of Undeath
Passive
Every third spell replenishes 9% Max Health to the caster and all Undead within Vision, and also applies all enemies within Vision with -9% Unholy Resistance for 9 turns.

The effect stacks up to 5 times.

Every sixth spell reanimates a random Undead within Vision, replenishing them 33% Max Health and 33% Max Energy.

The reanimated Undead's Armor Durability is set to 0%, and all their abilities are put on a 50% cooldown.
Baleful Glow
Baleful Glow
Baleful Glow
Spell
Type:
Target Object
Range:
8
Energy:
9
Cooldown:
5
Grants "Baleful Glow" to an Undead ally for an indefinite number of turns:

+9% Weapon Damage
+9% Magic Power
+9% Life Drain

Replenishes 9% Max Health to all allies affected by "Baleful Glow" within Vision.
Living in the Light
Living in the Light
Living in the Light
Passive
Grants -33% Damage Taken and +33% Life Drain for each ally affected by "Baleful Glow" within Vision.

The death of an ally affected by "Baleful Glow" grants +33% Damage Taken for 3 turns.
Aura of Demise
Aura of Demise
Aura of Demise
Passive
Every ally death within Vision permanently grants +9% Magic Power, -9% Cooldowns Duration, and -6% Damage Taken.
Ghastly Revelation
Ghastly Revelation
Ghastly Revelation
Passive
Every third spell applies a random enemy within Vision with one of the following effects for 2 turns:

"Revelation: Hastiness": moving to other tiles and using maneuvers deals 33 Unholy Damage.

"Revelation: Misfortune": fumble strikes, shots, and miscast spells put all abilities on a 2 turns cooldown.

"Revelation: Overconfidence": using Attack skills or spells summons a random weak Wraith on an adjacent tile.

"Revelation: Losses": using or throwing items causes "Weakness", "Enervation", or Confusion for 10 turns or "Blindness" for 3 turns.

Condition

Iron Discipline
Mental
Reduces Abilities Energy Cost and the loss rate of Will to Fight for each Brigand within Vision.
Reduces Cooldowns Duration and Damage Taken for each less dangerous Brigand within Vision.
Increases Weapon Damage and Accuracy for each more dangerous Brigand within Vision.

All effects stack up to 5 times.


Iron Discipline
Strength Training
Mental
Weapon Damage
+5%
Armor Penetration
+5%
Bodypart Damage
+10%
Experience Gain
+5%


Strength Training
Endurance Training
Mental
Energy Restoration
+10%
Cooldown Duration
-10%
Experience Gain
+5%
Fatigue Resistance
+10%


Endurance Training
Agility Training
Mental
Counter Chance
+5%
Fumble Chance
-5%
Backfire Chance
-5%
Experience Gain
+5%


Agility Training
Precision Training
Mental
Accuracy
+5%
Crit Chance
+5%
Miracle Chance
+5%
Experience Gain
+5%


Precision Training

Hefty Stockpiles

SkillBasic StatsDescription
Dagger Throw
Dagger Throw
Dagger Throw
Active
Type:
Target Object
Range:
6
Cooldown:
999
Throws a dagger, dealing 23 Piercing Damage with 93% Accuracy, 13.3% Crit Chance, and 50% Armor Penetration.
Hatchet Throw
Hatchet Throw
Hatchet Throw
Active
Type:
Target Object
Range:
4
Cooldown:
999
Throws a hatchet, dealing 19 Slashing Damage with 59% Accuracy, 6.3% Crit Chance, and 25% Armor Penetration.
Caltrops Throw
Caltrops Throw
Caltrops Throw
Active
Type:
Target Tile
Range:
5
Cooldown:
999
Throw caltrops with 100% Accuracy.

Caltrops deal damage when stepped on and have a chance to cause Confusion, Immobilization, and Stagger.
Flame Flask Throw
Flame Flask Throw
Flame Flask Throw
Active
Type:
Target Area
Range:
6
Cooldown:
999
Throws a Nistrian flame flask with 55% Accuracy.
Hitting the target deals damage and has a chance to Ignite both it and random tiles within a 3x3 tile area.

Spotting an enemy puts this skill on a 5 turns cooldown.
Net Throw
Net Throw
Net Throw
Maneuver
Type:
Target Object
Range:
4
Energy:
10
Cooldown:
999
Throws a hunting net with 88% Accuracy. Hitting the target applies it with "Net" for 6 turns:

+30% Fumble Chance
-25% Dodge Chance
-50% Block Chance
-50% Counter Chance
+30% Backfire Chance

This effect can't be applied to tiny and giant targets.
Deathstinger Jar Throw
Deathstinger Jar Throw
Deathstinger Jar Throw
Active
Type:
Target Object
Range:
6
Cooldown:
999
Throws a deathstinger jar with 56% Accuracy. Hitting the target unleashes a hostile deathstinger swarm.

Spotting an enemy puts this skill on a 5 turns cooldown.
Acid Flask Throw
Acid Flask Throw
Acid Flask Throw
Active
Type:
Target Object
Range:
6
Cooldown:
999
Throws a spider blood flask with 53% Accuracy.
Hitting the target deals damage, has a chance to apply it with "Acid Bath", and creates an acid puddle on its tile.

Spotting an enemy puts this skill on a 5 turns cooldown.
Drink Potion
Drink Potion
Drink Potion
Active
Type:
No Target
Cooldown:
999
Activates an effect of random beneficial potion for 25 turns.

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