Difference between revisions of "Survival skill data"
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|First Aid= {{#switch: {{{2}}} | |First Aid= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range=1 | |Range=1 | ||
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|Modifiers= | |Modifiers= | ||
|Requirements=- Requires an Injury or damaged Health | |Requirements=- Requires an Injury or damaged Health | ||
|Description={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+50%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for | |Description={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+50%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for {{W|60}} turns. Grants {{neg|+4%}} Pain for each degree of stabilized {{Neg|Injuries}}.<br><br>Replenishes {{Pos|10%}} Max Health. <br><br>If affected by {{Pos|"Vigor"}}, the skill also improves the Condition of all body parts by {{Pos|5%}} and doesn't increase Pain. | ||
|Formuladesc={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+50%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for | |Formuladesc={{pos|Stabilizes}} all {{neg|Injuries}} and grants {{pos|+50%}} Healing Efficiency and {{Pos|+10%}} Health Restoration for {{W|60}} turns. Grants {{neg|+4%}} Pain for each degree of stabilized {{Neg|Injuries}}.<br><br>Replenishes {{Pos|(VIT)%}} Max Health. <br><br>If affected by {{Pos|"Vigor"}}, the skill also improves the Condition of all body parts by {{Pos|5%}} and doesn't increase Pain. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements= | |Requirements= | ||
|Description=Using {{W|"Examine Surroundings"}} on the surface reveals tracks of creatures located on the same map tile.<br><br>Also allows {{pos|"Examine Surroundings"}} to {{pos|hear}} every creature within the {{W|150%}} Vision radius. <br><br>Grants {{Pos|+1}} Vision and increases the passive chance hearing nearby creatures by {{pos|50%}}. <br><br>Hearing a creature permanently applies it with {{Neg| | |Description=Using {{W|"Examine Surroundings"}} on the surface reveals tracks of creatures located on the same map tile.<br><br>Also allows {{pos|"Examine Surroundings"}} to {{pos|hear}} every creature within the {{W|150%}} Vision radius. <br><br>Grants {{Pos|+1}} Vision and increases the passive chance hearing nearby creatures by {{pos|50%}}. <br><br>Hearing a creature permanently applies it with {{Neg|+10%}} Damage Taken and {{Neg|-5%}} Dodge Chance. <br><br>The effect doesn't stack. | ||
|#default = }} | |#default = }} | ||
|Will to Survive= {{#switch: {{{2}}} | |Will to Survive= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range=1 | |Range=1 | ||
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|Campfire= {{#switch: {{{2}}} | |Campfire= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=Target Tile | |Type=Target Tile | ||
|Range=1 | |Range=1 | ||
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|Make a Halt= {{#switch: {{{2}}} | |Make a Halt= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range= | |Range= | ||
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|Skinning= {{#switch: {{{2}}} | |Skinning= {{#switch: {{{2}}} | ||
|Active= | |Active=active | ||
|Type=Target Object | |Type=Target Object | ||
|Range=1 | |Range=1 | ||
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|Cauterize Wounds= {{#switch: {{{2}}} | |Cauterize Wounds= {{#switch: {{{2}}} | ||
|Active= | |Active=maneuver | ||
|Type=No Target | |Type=No Target | ||
|Range=1 | |Range=1 |
Latest revision as of 22:30, 2 December 2023
Page for all Stoneshard Survival skill data.