Difference between revisions of "Undead skill data"

From Stoneshard wiki
Jump to navigation Jump to search
m
(Added Restless Souls)
 
(13 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<noinclude>Page for all Stoneshard Undead enemies skill data.
<noinclude>Page for all Stoneshard Undead enemies skill data.
When adding a new skill, don't forget to add it to the list in [[Skill data]] aswell.
</noinclude><includeonly>{{#switch: {{{1}}}
</noinclude><includeonly>{{#switch: {{{1}}}


Line 9: Line 11:


|Binding Sigil= {{#switch: {{{2}}}
|Binding Sigil= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=8
|Range=8
Line 18: Line 20:
|Requirements=
|Requirements=
|Description=Activates {{pos|"Binding Sigil"}} and grants the same effect to an Undead ally for {{w|13}} turns: <br><br>Grants the ally {{pos|-33%}} Damage Taken <br>Transfer {{W|33%}} of the damage received by the caster to the ally <br>Replenishes Energy to the caster for {{W|33%}} of the damage dealt by the ally.
|Description=Activates {{pos|"Binding Sigil"}} and grants the same effect to an Undead ally for {{w|13}} turns: <br><br>Grants the ally {{pos|-33%}} Damage Taken <br>Transfer {{W|33%}} of the damage received by the caster to the ally <br>Replenishes Energy to the caster for {{W|33%}} of the damage dealt by the ally.
|Image:Unbearable Stench.png
|#default = }}
|#default = }}


|Bolt of Darkness= {{#switch: {{{2}}}
|Bolt of Darkness= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=5
|Range=5
Line 33: Line 36:


|Bone Throw= {{#switch: {{{2}}}
|Bone Throw= {{#switch: {{{2}}}
|Active=active
|Active=attack
|Type=Target Object
|Type=Target Object
|Range=4
|Range=4
Line 43: Line 46:


|Curse of Decay= {{#switch: {{{2}}}
|Curse of Decay= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=10
|Range=10
Line 55: Line 58:


|Curse of Agony= {{#switch: {{{2}}}
|Curse of Agony= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=9
|Range=9
Line 64: Line 67:
|Requirements=
|Requirements=
|Description=Applies target with {{neg|"Curse of Agony"}} for {{W|13}} turns: <br><br>{{neg|+1%}} Pain Change <br>{{neg|-6%}} Weapon Damage <br>{{neg|-9%}} Magic Power <br>{{neg|-9%}} Fortitude <br>{{neg|-9%}} Unholy Resistance <br><br>The penalties change dynamically depending on the target's current Pain.
|Description=Applies target with {{neg|"Curse of Agony"}} for {{W|13}} turns: <br><br>{{neg|+1%}} Pain Change <br>{{neg|-6%}} Weapon Damage <br>{{neg|-9%}} Magic Power <br>{{neg|-9%}} Fortitude <br>{{neg|-9%}} Unholy Resistance <br><br>The penalties change dynamically depending on the target's current Pain.
|#default = }}
|Deadly Premonition= {{#switch: {{{2}}}
|Active=maneuver
|Type=Target Object
|Range=8
|Energy=9
|Cooldown=9
|Requirements=
|Description=Applies the target with {{neg|"Deadly Premonition"}} for an indefinite number of turns: <br><br>Grants the next used {{W|Attack}} skill or {{W|Spell}} {{neg|+50%}} Fumble Chance, {{neg|+50%}} Backfire Chance, and {{neg|+50%}} Cooldown Duration. <br><br>Using {{W|Attack}} skills or {{W|Spells}} removes the effect and reduces the caster's cooldowns by {{pos|2}} turns.
|#default = }}
|#default = }}


|Death Touch= {{#switch: {{{2}}}
|Death Touch= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=6
|Range=6
Line 79: Line 92:


|Desecration= {{#switch: {{{2}}}
|Desecration= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=6
|Range=6
Line 90: Line 103:
|#default = }}
|#default = }}


|Dispersal= {{#switch: {{{2}}}
|Spectral Haunting= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 99: Line 112:
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Attacks a target, disappearing for {{w|5-15}} turns, then materializes on a tile and attacks again.
|Description=Activates {{pos|"Spectral Haunting"}} for {{W|1}} turn. Receiving damage removes the effect. <br><br>While {{pos|"Spectral Haunting"}} is active, grants all received strikes and shots {{neg|+20%}} Fumble Chance and {{neg|-10%}} Accuracy. When the effect expires, the Wraith disappears for {{W|2}}-{{W|4}} turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. <br><br>If the strike hits its target, increases the Wraith's Max Health by {{pos|20%}} and permanently grants it {{pos|+3%}} Crit Chance.
|#default = }}
|#default = }}


|Grave Chill= {{#switch: {{{2}}}
|Grave Chill= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Area
|Range=1
|Range=1
|Energy=26
|Energy=26
|Cooldown=13
|Cooldown=18
|Backfireper=12.50
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Deals {{unholy|10 Unholy}} and {{C|Frost|10 Frost Damage}} to all targets in its area of effect, putting their Abilities on a {{neg|2}} turns Cooldown.
|Description=Deals {{unholy|9 Unholy}} and {{C|Frost|9 Frost Damage}} an adjacent tile and two tiles behind it. <br><br>With {{W|94%}} chance {{W|Immobilizes}} all targets within the spell's area of effect and applies them with {{neg|+25%}} Fumble Chance and {{neg|-25%}} Energy Restoration for {{W|2}} turns.
|#default = }}
|#default = }}


|Necrophage= {{#switch: {{{2}}}
|Necrophage= {{#switch: {{{2}}}
|Active=active
|Active=maneuver
|Type=Target Object
|Type=Target Object
|Range=1
|Range=1
Line 123: Line 134:
|#default = }}
|#default = }}


|Resurrection= {{#switch: {{{2}}}
|Putrid Odor= {{#switch: {{{2}}}
|Active=active
|Active=passive
|Description=Applies all adjacent enemies with {{neg|+5%}} Fumble Chance, {{neg|+0.5%}} Intoxication Change, and {{neg|-0.25%}} Morale Change. <br><br>Each turn with {{W|20%}} chance causes all adjacent enemies to {{neg|Cough}}. <br><br>These effects don't stack.
|#default = }}
 
|Lesser Ritual of Resurrection= {{#switch: {{{2}}}
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=4
|Range=6
|Energy=75
|Energy=33
|Cooldown=19
|Cooldown=26
|Backfireper=28.50
|Backfiredmg=0
|Requirements=
|Description=Reanimates a slain Undead, replenishing it {{pos|66%}} Max Health and {{c|Energy|66%}} Max Energy. <br><br>The reanimated undead's Armor Durability is set to {{W|0%}}, and all its abilities are put on cooldown for {{W|50%}} of the maximum number of turns.
|#default = }}
 
|Greater Ritual of Resurrection= {{#switch: {{{2}}}
|Active=spell
|Type=No Target
|Range=6
|Energy=66
|Cooldown=30
|Backfireper=28.50
|Backfireper=28.50
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description=Brings a targeted corpse to life.
|Description=Reanimates all slain Undead within {{W|6}} tiles, replenishing them {{pos|33%}} Max Health and {{c|Energy|33%}} Max Energy. <br><br>The reanimated undead's Armor Durability is set to {{W|0%}}, and all its abilities are put on cooldown.
|#default = }}
|#default = }}


|Blasphemous Sigil= {{#switch: {{{2}}}
|Blasphemous Sigil= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Tile
|Type=Target Tile
|Range=11
|Range=11
Line 148: Line 176:


|Soul Sacrifice= {{#switch: {{{2}}}
|Soul Sacrifice= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=8
|Range=8
|Energy=13
|Energy=13
|Cooldown=6
|Cooldown=3
|Backfireper=12.50
|Backfireper=33
|Backfiredmg=0
|Backfiredmg=0
|Requirements=
|Requirements=
|Description= Applies {{neg|"Soul Sacrifice"}} to target for {{w|1}} turn. <br><br>When the effect expires, the target explodes, dealing {{unholy|Unholy Damage}} to all adjacent tiles equal to the amount of Health it had left. <br><br>Can only be used on the Undead with less than {{neg|20%}} Health.
|Description= Applies an Undead ally with {{neg|"Soul Sacrifice"}} until the next turn. <br><br>When the effect expires, the target explodes, dealing {{unholy|Unholy Damage}} equal to its remaining Health (but no more than {{W|20%}} of its maximum amount) to all adjacent tiles. <br><br>The spell can only be used on targets with less than {{neg|20%}} Health.
|#default = }}
|#default = }}


|Steal Essence= {{#switch: {{{2}}}
|Steal Essence= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=7
|Range=7
Line 172: Line 200:


|Strangling Grasp= {{#switch: {{{2}}}
|Strangling Grasp= {{#switch: {{{2}}}
|Active=active
|Active=attack/charge
|Type=Target Object
|Type=Target Object
|Range=2
|Range=2
Line 182: Line 210:


|Unholy Blessing= {{#switch: {{{2}}}
|Unholy Blessing= {{#switch: {{{2}}}
|Active=active
|Active=spell
|Type=Target Object
|Type=Target Object
|Range=11
|Range=11
Line 191: Line 219:
|Requirements=
|Requirements=
|Description=Replenishes {{pos|13%}} Max Healht to the target and grants {{pos|"Unholy Blessing"}} for {{w|13}} turns: <br><br>{{pos|13%}} Life Drain <br>{{pos|13%}} Energy Drain <br>{{pos|13%}} Damage Reflection.
|Description=Replenishes {{pos|13%}} Max Healht to the target and grants {{pos|"Unholy Blessing"}} for {{w|13}} turns: <br><br>{{pos|13%}} Life Drain <br>{{pos|13%}} Energy Drain <br>{{pos|13%}} Damage Reflection.
|#default = }}
|Wraith Summoning= {{#switch: {{{2}}}
|Active=attack
|Type=Target Tile
|Range=6
|Energy=33
|Cooldown=13
|Requirements=
|Description= Summons a {{W|Wraith}} on the targeted tile. The {{W|Wraith's}} power depends on the number of {{pos|"Stolen Essence"}} stacks.<br><br>Using the ability removes {{pos|"Stolen Essence"}}.
|#default = }}
|Restless Souls= {{#switch: {{{2}}}
|Active=passive
|Description= If there are enemies within Vision, every {{W|21}} turns summons a {{W|Wraith}} on an adjacent tile (up to {{W|3}}), the strength of which is equal to the Dungeon's {{W|Danger Level}}. <br><br>The time between summonings depends on the Dungeon's {{W|Danger Level}}.
|#default = }}
|Fall of Giants= {{#switch: {{{2}}}
|Active=passive
|Description= When Health drops below {{neg|85%}}, {{neg|50%}}, {{neg|45%}}, {{neg|30%}}, and {{neg|15%}} for the first time, puts {{W|"Mighty Swing"}} on a 2 turns cooldown and causes {{W|Stagger}}.
|#default = }}
|Unsteady Gait= {{#switch: {{{2}}}
|Active=passive
|Description= Moving to other tile grants {{neg|-5%}} {{W|Weapon Damage}}, {{neg|+5%}} Fumble Chance, and {{neg|-5%}} Accuracy for 5 turns.<br><br>The effect stacks up to 5 times.
|#default = }}
|Last Stand= {{#switch: {{{2}}}
|Active=spell
|Type=No Target
|Energy=10
|Cooldown=79
|Requirements=
|Description=Makes a huge amount of {{w|noise}}. Reanimates all slain Restless within {{w|15}} tiles, replenishing them {{pos|50%}} Max Health and {{c|Energy|50%}} Max Energy, as well as granting {{pos|-10%}} Fumble Chance, {{w|+5%}} Crit Chance, {{pos|+10%}} Accuracy for {{w|9}} turns.
The reanimated Undead's Armor Durability is set to {{w|0%}}, and all their abilities are put on a {{w|50%}} cooldown.
Spotting an enemy puts the skill on cooldown. Reduces the skill's cooldown by {{pos|10%}} for each degree of {{neg|Injury}}.
|#default = }}
|Tis But a Scratch!= {{#switch: {{{2}}}
|Active=passive
|Description= Once per {{w|15}} turns, receiving a {{neg|Light}} or {{neg|Medium Injury}} improves the Condition of affected body part up to {{w|100%}} and replenishes {{pos|15%}} Max Health.
|#default = }}
|#default = }}


|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>
|#default = Data does not exist.}}</includeonly><noinclude>[[Category:Data]]</noinclude>

Latest revision as of 14:25, 22 July 2025

Page for all Stoneshard Undead enemies skill data.

When adding a new skill, don't forget to add it to the list in Skill data aswell.