Difference between revisions of "Minor Head Injury"

From Stoneshard wiki
Jump to navigation Jump to search
m (Fix for order and value of properties.)
m (update 0.9.3)
 
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
|ConditionType =  {{c|Physical|Wound}}
|ConditionType =  {{c|Physical|Wound}}
|Properties1 = Control Resistance
|Properties1 = Pain Change
|Values1 = {{c|-|-10%}}
|Values1 = {{c|-|+0.15%}}
|Properties2 = Accuracy
|Properties2 = Control Resistance
|Values2 = {{c|-|-10%}}
|Values2 = {{c|-|-10%}}
|Properties3 = Healing Effiency
|Properties3 = Accuracy
|Values3 = {{c|-|-10%}}
|Values3 = {{c|-|-10%}}
|Properties4 = Cooldowns Duration
|Properties4 = Healing Effiency
|Values4 = {{c|-|+25%}}
|Values4 = {{c|-|-10%}}
|Properties5 = Vision
|Properties5 = Cooldowns Duration
|Values5 = {{c|-|-1}}
|Values5 = {{c|-|+25%}}
|Properties6 = Pain Limit
|Properties6 = Vision
|Values6 = {{c|-|+25}}
|Values6 = {{c|-|-1}}
|Properties7 = Pain Change
|Properties7 = Pain Limit
|Values7 = {{c|-|+0.5%}}
|Values7 = {{c|-|+25}}
|Properties8 = Sanity Change
|Values8 = {{c|-|-0.05%}}
|Properties9 = Morale Change
|Values9 = {{c|-|-0.1%}}
|PropertyText =  
|PropertyText =  
|Description =  
|Description =  

Latest revision as of 06:04, 24 August 2025


This article is a stub. You can help Stoneshard wiki by expanding it.

Minor Head Injury is a Wound condition applied when head gets damaged. See Injuries for more information.

Minor Head Injury
Wound
Pain Change
+0.15%
Control Resistance
-10%
Accuracy
-10%
Healing Effiency
-10%
Cooldowns Duration
+25%
Vision
-1
Pain Limit
+25


Minor Head Injury