Difference between revisions of "Armored Combat skill data"
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<noinclude>Page for all Stoneshard Armored Combat skill data. | <noinclude>Page for all Stoneshard Armored Combat skill data. | ||
When adding a new skill, don't forget to add it to the list in [[Skill data]] aswell. | |||
</noinclude><includeonly>{{#switch: {{{1}}} | </noinclude><includeonly>{{#switch: {{{1}}} | ||
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|Modifiers=Agility, Perception, Willpower | |Modifiers=Agility, Perception, Willpower | ||
|Requirements= | |Requirements= | ||
|Description=Delivers a strike to three adjacent tiles with {{c|-|- | |Description=Delivers a strike to three adjacent tiles with {{c|-|-50%}} Weapon Damage and {{c|+|+100%}} Stagger Chance. <br><br> Applies all targets within the skill's area of effect with {{c|-|-20%}} Weapon Damage, {{c|-|+20%}} Fumble Chance and {{c|-|-5%}} Accuracy for 2 turns. <br><br> If equipped with a {{W|light chestpiece}}, grants additional {{c|+|+1}} turn to the applied penalties' duration. <br><br>If equipped with a {{W|heavy chestpiece}}, replenishes {{c|Energy|+5%}} Max Energy and grants {{c|+|+10%}} Energy Restoration for {{W|4}} turns for each enemy within the skill's area of effect. | ||
|Formuladesc=Delivers a strike to three adjacent tiles with {{c|-|(-60 + AGL)%}} Weapon Damage and {{c|+|+(80 + (2 * PRC))%}} Stagger Chance. <br><br> Applies all targets within the skill's area of effect with {{c|-|-20%}} Weapon Damage, {{c|-|+20%}} Fumble Chance and {{c|-|-5%}} Accuracy for 2 turns. <br><br> If equipped with a {{W|light chestpiece}}, grants additional {{c|+|+1}} turn to the applied penalties' duration. <br><br>If equipped with a {{W|heavy chestpiece}}, replenishes {{c|Energy|+(-5 + WIL)%}} Max Energy and grants {{c|+|+10%}} Energy Restoration for {{W|4}} turns for each enemy within the skill's area of effect. | |Formuladesc=Delivers a strike to three adjacent tiles with {{c|-|(-60 + AGL)%}} Weapon Damage and {{c|+|+(80 + (2 * PRC))%}} Stagger Chance. <br><br> Applies all targets within the skill's area of effect with {{c|-|-20%}} Weapon Damage, {{c|-|+20%}} Fumble Chance and {{c|-|-5%}} Accuracy for 2 turns. <br><br> If equipped with a {{W|light chestpiece}}, grants additional {{c|+|+1}} turn to the applied penalties' duration. <br><br>If equipped with a {{W|heavy chestpiece}}, replenishes {{c|Energy|+(-5 + WIL)%}} Max Energy and grants {{c|+|+10%}} Energy Restoration for {{W|4}} turns for each enemy within the skill's area of effect. | ||
|#default = }} | |#default = }} | ||
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|Energy=14 | |Energy=14 | ||
|Cooldown=10 | |Cooldown=10 | ||
|Requirements= | |Requirements= | ||
|Description={{c|w|Repositions}} to an adjacent tile and activates {{c|+|"Unyielding Defense"}} for {{c|w|8}} turns: <br><br>{{c|+|+10%}} to all body parts' Protection (no less than {{c|+|1}})<br>{{c|+|+10%}} Control Resistance<br>{{c|+|+3%}} Block Power Recovery<br>{{c|+|+5%}} Block Chance or {{c|+|+5%}} Dodge Chance (the priority is given to the highest Stat). <br><br>Each received strike grants an extra stack of the effect (up to {{c|w|V}}. | |Description={{c|w|Repositions}} to an adjacent tile and activates {{c|+|"Unyielding Defense"}} for {{c|w|8}} turns: <br><br>{{c|+|+10%}} to all body parts' Protection (no less than {{c|+|1}})<br>{{c|+|+10%}} Control Resistance<br>{{c|+|+3%}} Block Power Recovery<br>{{c|+|+5%}} Block Chance or {{c|+|+5%}} Dodge Chance (the priority is given to the highest Stat). <br><br>Each received strike grants an extra stack of the effect (up to {{c|w|V}}). | ||
|#default = }} | |#default = }} | ||
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|Energy=24 | |Energy=24 | ||
|Cooldown=30 | |Cooldown=30 | ||
|Modifiers=Strength, Agility, Vitality, Dodge Chance | |Modifiers=Strength, Agility, Perception, Vitality, Dodge Chance | ||
|Requirements= | |Requirements= | ||
|Description= Performs a {{W|charge}} towards the target and deals {{W|3}} Crushing Damage with {{W|100%}} Accuracy and {{W|100%}} Stagger Chance. The Damage depends on the equipped chestpiece's Protection. <br><br>If equipped with a {{W|light chestpiece}}, grants the skill {{c|+|-50%}} Cooldown Duration and {{c|+|+1}} Range and also grants {{c|+|2.5%}} Weapon Damage for {{W|2}} turns after using the skill. <br><br> If equipped with a {{W|heavy chestpiece}}, grants the skill {{c|-|-1}} Range and replaces its Stagger Chance with {{W|95%}} Stun Chance. | |Description= Performs a {{W|charge}} towards the target and deals {{W|3}} Crushing Damage with {{W|100%}} Accuracy and {{W|100%}} Stagger Chance. The Damage depends on the equipped chestpiece's Protection. <br><br>If equipped with a {{W|light chestpiece}}, grants the skill {{c|+|-50%}} Cooldown Duration and {{c|+|+1}} Range and also grants {{c|+|2.5%}} Weapon Damage for {{W|2}} turns after using the skill. <br><br> If equipped with a {{W|heavy chestpiece}}, grants the skill {{c|-|-1}} Range and replaces its Stagger Chance with {{W|95%}} Stun Chance. | ||
|Formuladesc=Performs a {{W|charge}} towards the target and deals {{W|( | |Formuladesc=Performs a {{W|charge}} towards the target and deals {{W|(0.5 * Body_DEF + 0.5 * STR)}} Crushing Damage with {{W|(50 + 2.5 * PRC + 2.5 * AGL)%}} Accuracy and {{W|(70 + STR + VIT)%}} Stagger Chance. The Damage depends on the equipped chestpiece's Protection. <br><br>If equipped with a {{W|light chestpiece}}, grants the skill {{c|+|-50%}} Cooldown Duration and {{c|+|+1}} Range and also grants {{c|+|max((0.33 * EVS),0)%}} Weapon Damage for {{W|2}} turns after using the skill. <br><br> If equipped with a {{W|heavy chestpiece}}, grants the skill {{c|-|-1}} Range and replaces its Stagger Chance with {{W|(60 + 2 * STR + 2 * VIT)%}} Stun Chance. | ||
|#default = }} | |#default = }} | ||
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|Active=passive | |Active=passive | ||
|Requirements=Strength, Agility, Vitality | |Requirements=Strength, Agility, Vitality | ||
|Description=Each equipped piece of {{W| | |Description=Each equipped piece of {{W|light armor}} grants {{c|+|+15%}} to the respective body part's Protection (no less than {{c|+|+1}}).<br><br>Each equipped piece of {{W|medium armor}} grants {{c|+|+5%}} Bleed Resistance to the respective body part and {{c|+|+1.5%}} Dodge Chance.<br><br>Each equipped piece of {{W|heavy armor}} grants {{c|+|-2%}} to its Durability loss rate and also {{c|energy|+3}} Max Energy and {{c|+|+1%}} Energy Restoration.<br><br>{{c|+|Doubles}} the bonuses if each equipped piece of armor belongs to the same class. | ||
|#default = }} | |#default = }} | ||
|#default = Data does not exist.}}</includeonly> | |#default = Data does not exist.}}</includeonly> | ||
Latest revision as of 15:52, 19 August 2025
Page for all Stoneshard Armored Combat skill data.
When adding a new skill, don't forget to add it to the list in Skill data aswell.