Difference between revisions of "Mace skill data"
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a one-handed mace | |Requirements=- Requires a one-handed mace | ||
|Description=Delivers a strike with {{Pos|+ | |Description=Delivers a strike with {{Pos|+57%}} Stagger Chance, {{Pos|+27%}} Armor Penetration, and {{Pos|+100%}} Armor Damage.<br><br>Grants the strike additional {{Pos|+10%}} Armor Damage for each turn of {{W|Daze}} affecting the target and {{Pos|+50%}} Armor Damage for each turn of {{W|Stun}}.<br><br>If the strike does damage, applies the target with {{Neg|+10%}} Damage Taken and {{Neg|-11%}} Move Resistance for {{W|3}} turns.<br><br>Reduces the ability tree's cooldowns by {{Pos|2}} turns. | ||
|Formuladesc=Delivers a strike with {{Pos|+(30 + STR + AGL)%}} Stagger Chance, {{Pos|+(5 + (2 * STR))%}} Armor Penetration, and {{Pos|+100%}} Armor Damage.<br><br>Grants the strike additional {{Pos|+(PRC)%}} Armor Damage for each turn of {{W|Daze}} affecting the target and {{Pos|+(5 * PRC)%}} Armor Damage for each turn of {{W|Stun}}.<br><br>If the strike does damage, applies the enemy with {{Neg|+(5 + (0.5 * PRC))%}} Damage Taken and {{Neg|-(5 + (0.5 * AGL))%}} Move Resistance for {{W|3}} turns.<br><br>Reduces the ability tree's cooldowns by {{Pos|2}} turns. | |Formuladesc=Delivers a strike with {{Pos|+(30 + STR + AGL)%}} Stagger Chance, {{Pos|+(5 + (2 * STR))%}} Armor Penetration, and {{Pos|+100%}} Armor Damage.<br><br>Grants the strike additional {{Pos|+(PRC)%}} Armor Damage for each turn of {{W|Daze}} affecting the target and {{Pos|+(5 * PRC)%}} Armor Damage for each turn of {{W|Stun}}.<br><br>If the strike does damage, applies the enemy with {{Neg|+(5 + (0.5 * PRC))%}} Damage Taken and {{Neg|-(5 + (0.5 * AGL))%}} Move Resistance for {{W|3}} turns.<br><br>Reduces the ability tree's cooldowns by {{Pos|2}} turns. | ||
|formula_raw=Weapon Damage: {{Positive| Weapon Damage}}<br>Armor Piercing: {{Positive| 5 + 2 * STR}}<br>Armor Damage: {{Positive| 150}}<br>Daze WD: {{Positive| PRC}}<br>Stun WD: {{Positive| 5 * PRC}}<br>Stagger Chance: {{Positive| 55 + 0.5 * AGL + 1.5 * STR}}<br>Damage Debuff: {{Positive| 5 + 0.5 * PRC}}<br>Move Debuff: {{Positive| -5 + 0.5 * AGL}}<br> | |formula_raw=Weapon Damage: {{Positive| Weapon Damage}}<br>Armor Piercing: {{Positive| 5 + 2 * STR}}<br>Armor Damage: {{Positive| 150}}<br>Daze WD: {{Positive| PRC}}<br>Stun WD: {{Positive| 5 * PRC}}<br>Stagger Chance: {{Positive| 55 + 0.5 * AGL + 1.5 * STR}}<br>Damage Debuff: {{Positive| 5 + 0.5 * PRC}}<br>Move Debuff: {{Positive| -5 + 0.5 * AGL}}<br> | ||
| Line 25: | Line 25: | ||
|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a one-handed mace | |Requirements=- Requires a one-handed mace | ||
|Description=Applies the target with {{Neg|- | |Description=Applies the target with {{Neg|-11%}} Control Resistance for {{W|3}} turns.<br><br>Then delivers a strike with {{Pos|+62%}} Knockback chance.<br><br>If the strike {{W|knocks}} the target back, {{W|repositions}} to the emptied tile and delivers an additional strike with {{Pos|+41%}} Daze Chance.<br><br>If the first strike doesn't {{W|knock}} the target back, reduces the skill's cooldown by {{Pos|3}} turns. | ||
|Formuladesc=Applies the target with {{Neg|-(5 + (0.5 * AGL))%}} Control Resistance for {{W|3}} turns.<br><br>Then delivers a strike with {{Pos|+(40 + (2 * STR))%}} Knockback chance.<br><br>If the strike {{W|knocks}} the target back, {{W|repositions}} to the emptied tile and delivers an additional strike with {{Pos|+(30 + STR + PRC)%}} Daze Chance.<br><br>If the first strike doesn't {{W|knock}} the target back, reduces the skill's cooldown by {{Pos|3}} turns. | |Formuladesc=Applies the target with {{Neg|-(5 + (0.5 * AGL))%}} Control Resistance for {{W|3}} turns.<br><br>Then delivers a strike with {{Pos|+(40 + (2 * STR))%}} Knockback chance.<br><br>If the strike {{W|knocks}} the target back, {{W|repositions}} to the emptied tile and delivers an additional strike with {{Pos|+(30 + STR + PRC)%}} Daze Chance.<br><br>If the first strike doesn't {{W|knock}} the target back, reduces the skill's cooldown by {{Pos|3}} turns. | ||
|formula_raw=Weapon Damage: {{Positive| -10}}<br>Knockback Chance: {{Positive| 70 + 1.5 * STR}}<br>Daze Chance: {{Positive| 30 + STR + PRC}}<br>Manaburn: {{Positive| 5 + 0.5 * AGL}}<br>Stun Debuff: {{Positive| 5 + 0.5 * AGL}}<br> | |formula_raw=Weapon Damage: {{Positive| -10}}<br>Knockback Chance: {{Positive| 70 + 1.5 * STR}}<br>Daze Chance: {{Positive| 30 + STR + PRC}}<br>Manaburn: {{Positive| 5 + 0.5 * AGL}}<br>Stun Debuff: {{Positive| 5 + 0.5 * AGL}}<br> | ||
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|Modifiers=Strength, Agility, Perception | |Modifiers=Strength, Agility, Perception | ||
|Requirements=- Requires a one-handed mace | |Requirements=- Requires a one-handed mace | ||
|Description=Delivers a strike to the target's head with {{Pos|+15%}} Weapon Damage and {{Pos|+ | |Description=Delivers a strike to the target's head with {{Pos|+15%}} Weapon Damage and {{Pos|+77%}} Stagger Chance, and {{pos|+5.3%}} Crit Chance.<br><br>Grants the strike additional {{Pos|+10%}} Weapon Damage for each turn of {{W|Daze}} affecting the target and {{Pos|+50%}} Weapon Damage for each turn of {{W|Stun}}.<br><br>If the strike does damage, puts the target's abilities on cooldown and prolongs its {{W|Daze}} by {{W|4}} turns and {{W|Stun}} by {{W|1}} turn. | ||
|Formuladesc=Delivers a strike to the target's head with {{Pos|+15%}} Weapon Damage and {{Pos|+(55 + STR + AGL)%}} Stagger Chance, and {{pos|+(2.5 + (0.25 * AGL))%}} Crit Chance.<br><br>Grants the strike additional {{Pos|+(PRC)%}} Weapon Damage for each turn of {{W|Daze}} affecting the target and {{Pos|+(5 * PRC)%}} Weapon Damage for each turn of {{W|Stun}}.<br><br>If the strike does damage, puts the target's abilities on cooldown and prolongs its {{W|Daze}} by {{W|4}} turns and {{W|Stun}} by {{W|1}} turn. | |Formuladesc=Delivers a strike to the target's head with {{Pos|+15%}} Weapon Damage and {{Pos|+(55 + STR + AGL)%}} Stagger Chance, and {{pos|+(2.5 + (0.25 * AGL))%}} Crit Chance.<br><br>Grants the strike additional {{Pos|+(PRC)%}} Weapon Damage for each turn of {{W|Daze}} affecting the target and {{Pos|+(5 * PRC)%}} Weapon Damage for each turn of {{W|Stun}}.<br><br>If the strike does damage, puts the target's abilities on cooldown and prolongs its {{W|Daze}} by {{W|4}} turns and {{W|Stun}} by {{W|1}} turn. | ||
|formula_raw=Weapon Damage: {{Positive| STR + 35}}<br>Daze WD: {{Positive| PRC}}<br>Stun WD: {{Positive| 5 * PRC}}<br>Stagger Chance: {{Positive| 50 + 1.5 * STR + 0.5 * AGL}}<br> | |formula_raw=Weapon Damage: {{Positive| STR + 35}}<br>Daze WD: {{Positive| PRC}}<br>Stun WD: {{Positive| 5 * PRC}}<br>Stagger Chance: {{Positive| 50 + 1.5 * STR + 0.5 * AGL}}<br> | ||
Latest revision as of 00:06, 19 July 2025
Page for all Stoneshard Mace skill data.
When adding a new skill, don't forget to add it to the list in Skill data aswell.