Difference between revisions of "Optimism"

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(Edit Optimism to 0.9.3 psyche rework)
 
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|Values1 = {{pos|-0.01%}}
|Values1 = {{pos|-0.01%}}
|Properties2 = Fortitude
|Properties2 = Fortitude
|Values2 = {{pos|0.2}} * Fortitude
|Values2 = {{pos|-0.2}} * Fortitude
|Properties3 = Experience Gain
|Properties3 = Experience Gain
|Values3 = {{pos|+10%}}
|Values3 = {{pos|+10%}}
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}}</includeonly><noinclude>{{stub}}'''Optimism''' is a '''{{C|State}}''' of mind.
}}</includeonly><noinclude>{{stub}}'''Optimism''' is a '''{{C|State}}''' of mind.


{{C|White|'''Trigger:'''}} being above 75% HP has a chance to activate Optimism.
{{C|White|'''Trigger:'''}}  
 
* No enemies nearby
* Morale and Sanity above '''50%'''
 




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[[Category:Condition]]</noinclude>
[[Category:Condition]]
</noinclude>

Latest revision as of 19:30, 17 August 2025


This article is a stub. You can help Stoneshard wiki by expanding it.

Optimism is a State of mind.

Trigger:

  • No enemies nearby
  • Morale and Sanity above 50%


Optimism
State
Pain Change
-0.01%
Fortitude
-0.2 * Fortitude
Experience Gain
+10%
Fatigue Resistance
+10%
Sit. Morale Change
+0.01%

The bonus to Fortitude depends on Morale.


Optimism