Difference between revisions of "Wetness"
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'''Wet''' is a Physical State you can gain after being in water or rain. It can stack up to a maximum of 360 turns (one stack per turn as long as the character is subjected to rain). It decreases one stack per turn as long as the character is not subjected to rain or water. | '''Wet''' is a Physical State you can gain after being in water or rain. It can stack up to a maximum of 360 turns (one stack per turn as long as the character is subjected to rain). It decreases one stack per turn as long as the character is not subjected to rain or water. Once the [[Frozen]] debuff expires, the character affected by it is applied Wet for 30 turns. | ||
Revision as of 23:00, 1 December 2020
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Wet is a Physical State you can gain after being in water or rain. It can stack up to a maximum of 360 turns (one stack per turn as long as the character is subjected to rain). It decreases one stack per turn as long as the character is not subjected to rain or water. Once the Frozen debuff expires, the character affected by it is applied Wet for 30 turns.