Difference between revisions of "Megalomania"
Jump to navigation
Jump to search
old>Realpsojed (added bonuses not explained in the tooltip) |
old>Realpsojed (add trigger mechanism) |
||
Line 9: | Line 9: | ||
* When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities. | * When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities. | ||
* Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about. | * Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about. | ||
{{C|White|'''Trigger:'''}} the activation chance increases due to successful hits (especially critical ones), killings of multiple enemies and leveling up. Misses and fumbled attacks reduce the chance. | |||
Revision as of 11:19, 11 June 2020
This article is a stub. You can help Stoneshard wiki by expanding it. |
Megalomania is a State of mind.
- When triggered, All player attributes are falsely increased when displayed. The narcissistic character considers himself flawless and therefore is inclined to overstate his real abilities.
- Physical, mental and magical debuffs (except for injuries and psyche states) become hidden. Such flaws are way too insignificant to be concerned about.
Trigger: the activation chance increases due to successful hits (especially critical ones), killings of multiple enemies and leveling up. Misses and fumbled attacks reduce the chance.